Go to the abilities tab on the data editor, then search for train.
Click on any of those abilities and then click on Ability - Info +
You'll get a pop up which shows the units it trains, double click the one you want to change. Scroll to the bottom and you'll see Info - Time
Change that to...
No, atleast I don't think so...
I also tried disabling ambient and that didn't work either....
I really have no idea what to do... I tried everything. :/
EDIT: It does work, but I used stop music instead of mute music. Thanks!
HOW? D:
I've been trying to find out for 2 hours now. >.> (While doing other stuff ofc)
I've tried to do it with triggers or in the data editor, BUT IT AIN'T WORKING. ;-;
Does anyone know how? ;-;
(I'm talking about the background music, that you have when playing a melee map or any...
You can go to Window - Lightning and then set everything to black...
And if that's not enough, you can use fade in/fade out with 50% transparency (or more) in the trigger editor.
That seems to be making my unit automatically move to a random unit, even when I click on the map and not a unit.
Also, I ca'nt remove allies from Move ability, because it has no targets. :/
That was what I tried.... It didn't work.
I don't really understand the smart command thingy. D...
I want to disable it that when you right click on a unit your unit follows it... But I can't find out how. :/
I tried changing
Stats - Follow Acquire Range
Stats - Follow Range Slop
But that don work...
I also tried disabling it with triggers but that fully disables the move...
Well, my map is has the melee dependecy, but when I train a MULE, it automatically also trains a Medic, when I train a Hellion it automatically trains a Hellion and a firebat and when I train a Siege Tank it automatically trains a Tank and a Spectre.... (and their cost is also added)
And when...
It only shows up the first time if I make a new map, and when I make a unit based on a campaign unit or change a campaign unit, and then save and close the editor, then when I come back and open it again they are all gone... (even the units from melee) :/
It's starting to piss me off...
Now I...
Is it possible?
Right now I have it so that when my Gateway researches Improved Training that it should replace Queue (2) (custom version of Queue) with Queue (3).
But it's not working and fully removes Queue.
The Gateway has all Queue abilities I wanted it to have.
and then in the Map...
I've removed every requirement from all units, but for some reason I can't remove them from Thor and Ghost...
It still says that you need an attached Tech Lab and Shadow Ops (Ghost) or an Armory and attached Tech Lab.. (Thor)
But I removed all requirements that there are for Terran...
I know how to make it so that the amount of gold you get every 30 sec increases when you train a unit, but not how to make that. (I probably do know it, but I'm too lazy to make it. >.>)