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    AoS Starcraft AoS

    back after some complications i am back and will be continuing this project as soon as i take some time to relearn jass. until then i am still looking for input.
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    [Request] Starcraft Icon Pack

    Awsome thx man.
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    AoS Starcraft AoS

    sure knock yourself out.
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    [Request] Starcraft Icon Pack

    Looking for someone who can make the Command buttons from starcraft(move, attack ,hold position, etc.), and ability icons (Stim Pack, Mealstrom, etc).
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    Free GUI spells!

    Spell Name: Immolate Target Type: Attacked Units. MUI/MPI: Don't think it needs to be. Description: I have a hero with an AOE attack. the ability is passive, and i want it to cause all attacked units to be set on fire and take damage over time for 10 seconds. i want it to stack with itself up...
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    AoS Starcraft AoS

    just posting to let everyone know i am still alive. progress has slowed a little because i decided to learn jass. I have edited my main post and updated the info their. i have come up with abilities for all heroes except for the 1 normal ability the wraith still needs. i have also changed out...
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    Spell Request Thread (GUI)

    Spell Name: Immolate Target Type: Attacked Units. MUI/MPI: Don't think it needs to be. Description: I have a hero with an AOE attack (Fire Orb). the ability is passive, and i want it to cause all attacked units to be set on fire and take damage over time for 10 seconds. i want it to stack...
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    Help with 2 abilities

    i know that. i mean how do i detect the units hit by the splash with a trigger.
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    Help with 2 abilities

    ok i finally got Flame Strike working right for the napalm ability, but i am still lost as what to do for the immolate ability. using Permanent Immolation and set it to self only is a good start, but i still cant figure out how to apply to units hit by the firebats AOE attack.
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    Help with 2 abilities

    Bump. help please.
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    Archer Artillery

    just turn of missile homing field under attacks?
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    Help with 2 abilities

    i know that. i mean the data fields. how do i edit them to remove the initial damage. lengthen the burning patch duration, and the burning patch damage? How do i detect what units are being hit by my firebat and his splash. wont the attacked unit event only detect the primary target?
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    Help with 2 abilities

    any idea how to mod flame strike? i have been playing with the data fields forever and i just don't understand what they do? i dont think that will work with splash damage.
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    Help with 2 abilities

    i am working on a starcraft themed map and i have a firebat character who gets his splash attack from the Item Fire Orb ability(relevant info for ability 1). i have 2 abilities i want to make for him and need some help figuring out how to make them. im not looking for any one to make triggers...
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    Changing Array Size

    what i mean is when i set the array size of say an item array in the variable editor to 2 and then in a trigger i want to do item[3], item[4], & item[5]. how would i do that is what im asking.
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    A ridiculously aggravating problem

    picked unit is tied to a spacific even type. no event of the right type in trigger so no value is stored in picked unit.
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    Changing Array Size

    because dynamic array sizes are need and useful for so many things. IE. i'm working on an inventory system and i want unlimited space.
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    Changing Array Size

    is it possible to increase the size of an array through triggers?
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    AoS Archetypes

    i plan on making an AoS map that focuses on roles. what can yall think of for AoS hero rolls. The following is what i have so far. Chaser - hero adept at persuing low hp foes that have escaped a gank, or persuing runners during a gank so others can catch up Ganker - hero adapt at...
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    Multi part vehicles

    hello i've been thinking about a possible map idea, and want to know if its within the limits off what warcraft can do. I have an idea for a map where players will be defending a base using vehicles and aircraft that manned by more then one player. IE a scout buggy that is driven by one...
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