Search results

  1. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    you mean the trigger i need to use is the trigger that make the shop as an ally that you give me ???
  2. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    So.. i can spawn it with trigger that will have a item inside it ?? and you mean just place the shop manually in the map ???
  3. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    no..no.. thats not what i mean. I mean this trigger Actions Player Group - Pick every player in (All players matching (((Matching player) slot status) Equal to Is playing)) and do (Actions) Loop - Actions Player - Make Neutral Passive treat (Picked player) as an...
  4. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    That trigger is to make the neutral passive as an ally kan ?? so how to make a shop spawn in the region i want and include the item that sold inside the shop. Do we need to combine your trigger and this trigger ? Untitled Trigger 001 Events Map initialization Conditions...
  5. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    Player - Make Neutral Passive treat (Picked player) as an Ally << by the way how to make this part , especially "Neutral Passive" i find all the way but cant found the "Neutral passive" part.
  6. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    from what you suggest to me , Its seem successed. i was able to spawn the shop include the item, But how about if the player 1 - 12 are being used ??? Can i make it succesfully to able to spawn the shop include the item but not using Player from 1 or to 12 maybe ????
  7. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    I do like yours. But its failed because that trigger only spawn the building ( marketplace ) but not showing the item. Untitled Trigger 001 Events Map initialization Conditions Actions Unit - Create 1 Arcane Sanctum for Neutral Passive at (Center of Region 002 <gen>)...
  8. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    i have made 2 type trigger but its still failed. Its only can spawn building that i coose but can can spawn the item that sold and should be in the Shop/building. Help me please
  9. O

    [ASK] Spawning Building complete with the sold item by using GUI trigger ???

    any one know how to spawning building by using GUI trigger ??? I have Tried it and it succes spawn the building like arcane vault but the problem is the item that sold in that arcane vault didnt appear , so that unable someone to buying an item. What i want asking is how to spawning the...
  10. O

    [ASK] How to make a skill that able to hit magic immunity monster

    Oh sure please do it for me. Hmm can just set in "Stats - Target allowed" To hit ancient and structure ????
  11. O

    [ASK] How to make a skill that able to hit magic immunity monster

    Hmm that skill is a magic type called "Phoenixfire" and i want it to be able to hit immune magic unit. Because when i set that skill to hit ancient type and structure (magic immunity ) its causing malfunction that unable that skill to cast out. Normally that ability is already set to able to hit...
  12. O

    [ASK] How to make a skill that able to hit magic immunity monster

    how to make any skill (example : phoenix Fire ) that able to hit a monster that have a magic immunity ability or ancient type unit and structure like building ?? i have change that skill From " Stats -Target Allowed : Air , Ground , Enemy To stats - Target allowed : Air , Ground , enemy ...
  13. O

    How to Open a Map that exceed 8 MB di World editor ??? Read carefully first !

    i think many all of you are misunderstand to think THat map is protected !! But please read carefully. I got that map from other forum and that map is already been Deprotected so i think there is no Protection on that map again. So how to open a map that already been deprotected and exceed 8 MB ?
  14. O

    How to Open a Map that exceed 8 MB di World editor ??? Read carefully first !

    Hmm... i got some deprotected Map and i want open in World editor to learn the trigger but the map is exceed 8MB ( the size map about 9MB ). What i know is the World editor only support to able to open any map that below 8 MB. So my question is How to Open a Deprotected Map i got that exceed...
  15. O

    How to open a deprotected map in World editor that exceed 8MB

    How to open a deprotected map in World editor that exceed 8MB <<< any one can help me ???
  16. O

    [ASK]increasing and decreasing allstat per hit

    tq very much i think this is perfect as wat i want even the ability is still can make the hero that manipulate the item earn the gold. but i think is ok
  17. O

    [ASK]increasing and decreasing allstat per hit

    hmm i think its has some error like when the hero which manipulate the item and activated the item ability all hero , hero offensive ability ( that cause damage to enemy ) , any hero that not manipulate the item , allies unit , summoned beast able to get gold/hit but the gold that all hero ...
  18. O

    [ASK]increasing and decreasing allstat per hit

    - if you look the "Basically from items" Triggers on gold map you will see this triggers part : (Owner of (Damage source)) Equal to Player 1 (Red) << i ever tried to change to Equal to hero manipulate item or item carried by bla bla bla and Player - Add (Integer(DAMAGE)) to Player 1 (Red)...
  19. O

    [ASK]increasing and decreasing allstat per hit

    Yap Tq bro but i forget i more thing and sorry to annoying you once again. in the Trigger "Basically from items" and "Activated" can you change it that equal to player red (1) and give it to Blood mage to maybe like manipulate the item or carried the item or event response to triggering unit...
Top