I'm not quite sure what's the source of the syntax errors. Maybe if you posted the whole map script or attach it as a file.
//--------------------------------------------------------------------------------------------------
// Custom Script Initialization...
There are couple of ways to run the initialization function. The simplest one is to type the name of the initialization function into the "Initialization Function (Optional)" box that's located below the custom script edit field when you view the custom script in trigger editor. That will add...
Thanks for the info. The function and struct references are great. Couldn't find any info on how to use array references, but I guess I can live without them for now.
Could someone please enlighten me on what these references are and how do I reference these "objects"? I downloaded the beta and it still didn't allow me to pass structures or arrays as arguments, so I'm wondering how to use this new feature of galaxy.
Also bulk copy still doesn't seem to be in...
Thanks for the answer. I thought as much, but wanted to confirm it. I was also aware of the desync issues, but with thorough testing I was able to find couple of functions that didn't cause desync and could be used for some nifty tricks. I guess I'll have to resort to using only the local...
Hi.
I need to remove health bars and selection circles from some units. I still want them to be vulnerable and selectable so locust wouldn't help. Also I want to keep the health bars and selections circles for certain units so no replacing textures or whatever either.
I've read about setting...