Hello, i have this code in my map which detects wheter a player is using maphack or not, but players in game desyncs even if they arent using maphack. is there a problem with GetLocalPlayer() function?
constant function AntiHackDummy takes nothing returns integer
return 'e002'...
i want to make a system that detects how many buildings of type A,B,C you have.
For example: if the enemy kills your main worked, the system will automacally count how many structures of each type and give the amount of gold to the enemy:
like this:
structure A is worth 2gold
structure B...
[GOOG]I want to make a spell that is casted from a building that instantly moves your hero to a region, leaving at the old hero position an exact copy, with the same stats, items that lasts 75 seconds before it dissapears (i've added a 75 seconds generic expiration timer) but the problem is that...
hello everyone :D.
I want to make an income system based on a house that has upgrades (15 upgrades total), its working but i want to make the thing something like this:
for every upgrade, give the player every 1s the following amount of gold:
x = level of upgrade
r = gold per sec
if x =...
Hi,
I want to make an item that has a chance to release a chain lighting, i tried to do it with orb of slow and orb of lighting (new), it works only when i order the unit to attack (when i right click an enemy) or order the unit to move attack to X but doesnt works when the hero autoattacks...
I have a problem when selecting a unit when its in a deep ground, when i select him, the selection circle appears above his head :S and should appear around his foot. How do i fix that?
PD: It's kinda funny, lol.
Thanks in advance.
Hey, in naruto RPG game, i've seen moving trees, how can i do that?
Its like a tree with moving animation, moved by wind
Video: http://www.youtube.com/watch?v=57sPyq1Jzos
Hi, is this the correct form to remove a leak?
ZUnitsdeadtemp is a location and has a index.
Training level is a real
call RemoveLocation (udg_ZUnitsdeadtemp[udg_Training_level -1])
Hi, i want to make an area where people can go and level up, and when units die, spawn another level of units, but mine is so long (and leaks), could you help me to improve my version? Its like a creep revival system according to level (waves) see below
Level
Acontecimientos...
is there any way to detect a fake map version? for example if the original map version is 3, someone opens the map and edits the version to 4.
is there a way to end the game if the version is different? or the map author
Hello,
Is there a way to Speed up construction of buildings and units / upgrades via trigger?
Could you tell me how to do it? i've tried with so many triggers, but only succeded on instant upgrades. I want to make it via triggers, jass or gui its okay :D.
Thanks in advance.