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    Two Things (warp in and damage bonus)

    1) Is there a way to make units other than the ones that can normally warp in from a warp gate show the effect? IE warp in a marine for example. 2) Why is it that in the ultralisk, for damage bonus, if I have 0, then it does 60 vs armored (I set the damage for 35). If I have one, then it...
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    Global Array Initial Value

    Well that sucks... The idea was that I set an array at the beginning to a unit, then referred to that array throughout. That way if I wanted to change the unit later, I could just change it in one spot and the map would still function completely. Now I'll have to do all these map init things etc.
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    Global Array Initial Value

    Right, but on the global variable (not in a trigger), under the initial value box, I see x= initial value: <unit> I can't make more, can't specify which piece of the array it will be located in, etc.
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    Global Array Initial Value

    Is there any way to create an array as a global variable and fill up the spots? I have a unit array size 5, but it only allows me to set the initial value to one unit (and I don't even know which spot). Any ideas? Thanks
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    Unit Arrays

    I think Arkless is right, I set a wait of a second and it seemed to work (couldn't test extensively yet) but the event stopped firing on every unit death. It must load up the triggers before the actions in map init triggers happen. Thanks a ton.
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    Unit Arrays

    Hello All, I'm trying to do a relatively simplistic thing - at the beginning of the game, set an array to five units that are already created and access them later. So I set up a global variable, set array[1], array[2], array[3]... to be units. I then create a trigger that has as an event...
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    Bounty Not Adding Properly

    Changed a few for testing, but it still doesn't add properly. It now displays the number I have in the editor, which is what I want, but the gold total still only goes up a small amount (19) for the monsters in question.
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    Bounty Not Adding Properly

    I have bounty on for players units, but when you kill one, it doesn't add the value it says it does. It has the yellow number float up, above the unit, but the gold added does not end up being the same number. EX I kill a unit, it says +50, but I only end up with 19. I have the bounty set in the...
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    Icon not working in one instance only

    The icon did not have that path, however, putting the path there did not fix the problem. I am pretty sure I have the right format, and to be sure, I re-made the icon from scratch. Still doesn't work. It didn't have a DISBTN, so I made one. What do I do with it? I imported it, but I...
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    Icon not working in one instance only

    Hello, I recently made my own icon for an item. I imported fine. However, when I add the item to a unit on map initialization, it shows up as a green square. ALL other instances of the item work. I can put one on the ground near a hero and pick it up, that works fine. I can add it on...
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    Making terrain more "defined"?

    I'm sorry, are you mistaking me for someone else? This is my first post about this subject. Setting my own terrain would probably work. Thank you
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    Making terrain more "defined"?

    Is there a way to make terrain more defined on the minimap, so that it is easier to see? On my map I've got mountains for separating certain parts, and I want them to be seen on the minimap better (they are kind of faint). Is there a good way to do this? They are dirt cliffs. Thanks
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    War3Patch.mpq messed up?

    Excellent! MPQ master works wonderfully, and I can continue working on my map. Many thanks.
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    War3Patch.mpq messed up?

    Hello, I started to make my own map, and I needed to change some icons (passive buttons with borders for researching), and I was informed that some were in war3patch.mpq. My war3patch.mpq does not appear to contain anything useful, however. Warcraft 3 viewer shows nothing in the file, and winmpq...
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    Where are the icons??

    Hmmm, maybe that is why. Warcraft 3 viewer says war3patch.mpq is empty. I can open it with winmpq, but all that is in the file is a lot of unkowns\unkown_XXXXXXXXXXX. picture of what it looks like is attached. edit-the above link is dead.
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    Where are the icons??

    I need help finding the demolish icon. It's not in war3.mpg, war3x.mpq, war3patch.mpq, or war3xlocal.mpq. Any help would be appreciated. edit- I found most of the ones I was looking for in war3x.mpq. Except demolish.
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    Map file messed up?

    Thank you, that worked wonderfully.
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    Map file messed up?

    I was working on my map and testing it in game, with the editor open. The computer restarted. Now, when I try to open my map. it says that the level info is invalid or corrupted. The map was not protected. Is there any way to get my map back? Please tell me there is, because if not, that is a...
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    Importing Help

    Alright, it works now. Thank you very much for the tutorial.
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    Importing Help

    Hello, I have just started getting into adding some custom models into W3. Also, I have no idea what I am doing. Right now I am trying to import a spell effect. I will worry about unit models later. The effect I downloaded turns monsoon bolts purple. The download page is...
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