both of your answers can be found checking the tutorials section. dont forget to use the search function before you post it could save you a lot of time waiting for replies :)
If you wanted to use triggers i could suggest a way
just by using variables, if you wanted it for each player make it variable with an index. im at work at the mo so i cant put screen shots in and the trigger coding may be slightly different as im doing this from memory.
but i'd say use...
ok the condiotion should be an interger condition, count number of living units in group
Im not at my comp at home i will post the actually condition as it would be seen in world editor tonight for you if you havent sorted it out by then :D
Firstly i must say great tutorial, i've been looking at so many save/load tutorials and all there full of is billions of numbers and coding which i dont understand ive been looking at your and effanes tutorial and finally worked out how i can make a save load system
the only part i dont...
Hi all
Im currently looking for world editor for a specific function all i want is to use more than 1 type of cliff.
I have checked out world editor unlimited but it come up with a message saying that i would need the weu game patch for it to work. for the map to display correctly with 3...
I think what he is refering too is the Splat function (which i think in in the cinematic menu), in which you can load a picture ingame. im not sure of the triggering and cant check cos im at work, but that will display pictures, you will have to import the picture tho.
Hope that helps
If you double click the picture and download it (right click and select save as)and then open it using paint (paint is located in tha task bar, Start -> Programs -> acessories -> paint) just use the fill tool (the little bucket picture) to change the colour of the letters to what ever colour you...
Hi
Im have some major trouble trying to remove locust so that the unit is unselectable but can be targeted, i've tried everythin i could think off (im not jass literate) and had even tried messing around with jassn (unsucessfully). I've read loads of posts about it but when i type in my unit...
Hazzaarrrrr! i got it to work i changed target point of ability being cast to position of triggering unit and just increase the range. Heres the trigger should any one else have the same problem :D
Armageddon
Events
Unit - A unit Starts the effect of an ability
Conditions...
Hey all, im trying to make an stat based impale spell, the problem is im trying to get the spell to cause damge to units with a specific buff but cant get it working does anyone know how to fix it? (and i have read the tutorials :D ) i've pasted my trigger below. thanks in advance for your time...
thanks guys unfortunately i cant understand jass but looking at what you've written i shall check out the mathmatics tutorial and see if i can work with angles and cos sine :)
Hey peeps i hope your having a good week. I was wondering if anyone knows how to cause damage in a region which is not previously made in WE basically im tryiong to make an attribute based shock wave i i've got it working but my the damage is dealt via distance between 2 points (caster & target...
hmm that's a good idea which inspired me to write this which works like a beauty ty v much for you help if it were for you i wouldn't of thought of it :D
+rep
Fire Ball
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal...
thats the tutorial i learned the others from but with because the aoe spell is a radius where as shock wave is not so im not sure how to trigger it to damage a line/ fan (breath of fire)
Hey peeps i hope you are having a good week. I was just wondering if anyone knew how to make the damage of stampede, impale, breath of fire & shockwave attribute based? i got storm bolt and blizzard working but im not sure how to trigger the other ones.
Thanks for your time :D