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  1. akuzaid93

    can this jquery code be simplified?

    $(document).ready(function(){ $(".showpost").css({"color":"#333333","background":"#ffffff"}); $(".showpost").click(function(){ $(".posts").fadeIn(); $(".about").css({"display":"none"}); $(".message").css({"display":"none"}); $(".buddies").css({"display":"none"})...
  2. akuzaid93

    can unit with Locust buys item?

    Seems to impossible to me.
  3. akuzaid93

    change item classification

    i just want to know how can i easily turn an item (permanent) into rune?
  4. akuzaid93

    kick those afk(er)!

    how can i kick any player that doesn't really play by entering a chat string just like in dota?
  5. akuzaid93

    ability won't start cooling down

    Tauren Strike Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Tauren Strike (Tauren) Actions Unit - Move (Triggering unit) instantly to (Position of (Target unit of ability being cast)) Animation -...
  6. akuzaid93

    stealing attributes, how to give back?

    i created an ability that enables a hero to steal another hero attribute, the problem is how can i return it back??
  7. akuzaid93

    selecting absolute numbers, is it possible?

    is it possible for me to select absolute number for example, 1, 2, 4, 7, 9, in the trigger trigger? just like what [For Integer] works. Only if it is possible.
  8. akuzaid93

    region as variable, what's wrong?

    For each (Integer A) from 1 to 15, do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Number of units in (Units in Hostile_Spawn_Region[(Integer A)] owned by Neutral Hostile)) Equal...
  9. akuzaid93

    multiboard, how to change icon?

    i need to know how can we change the icon multiboard when we choose a hero just like in DotA? what i can think is, to make a trigger(a very long trigger) that change the icon when a player choose a hero. but, how can it be done in only a few lines? zzz
  10. akuzaid93

    retain hero stats?

    I've make it possible for players in my map to change his/her hero. the question is, how can the previous hero stats( gained from tome ) to be "inherited" by the new hero?
  11. akuzaid93

    Is this map ok?

    I just want to know what people really thinks about this map. http://www.epicwar.com/maps/158418/ Do leave feedback!
  12. akuzaid93

    Trigger, how to make it better?

    I just want to know what is the best way to handle triggers. is it better to combine actions under one event or to separate them?
  13. akuzaid93

    special effect timer.

    how can i create a special effect(from buff model) that occupies a certain AOE and last for a certain time? the effect is attached to a unit.
  14. akuzaid93

    summoned unit does not show timer bar, zzz

    i created a skill that let's a hero to summon a Power Generator. when the Power Generator is summoned, it doesn't show the timer bar(the blue expiring timer bar). is it because it is a building?
  15. akuzaid93

    channeling spell, how to make it non channeling?

    How to change channeling spell like rain of fire, stempede, starfall and much more to normal spell where the caster only uses a short period of time casting it and can continue doing what it suppose to do while the spell, still continues until it expires.
  16. akuzaid93

    channeling speel, how to make it non channeling?

    How to change channeling spell like rain of fire, stempede, starfall and much more to normal spell where the caster only uses a short period of time casting it and can continue doing what it suppose to do while the spell, still continues until it expires.
  17. akuzaid93

    target attachment point list for wolrd editor and animation list.

    What are the target attachment available in world editor and unit animation list? Everything in world editor that is connected to these things are entered as string(we can't simply choose).
  18. akuzaid93

    Revival countdown

    When a hero killed killed Events Unit - A unit Dies Conditions ((Triggering unit) is A Hero) Equal to True Actions Game - Display to (All allies of (Owner of (Triggering unit))) the text: Your Hero will be r... If (All Conditions are True) then...
  19. akuzaid93

    Cleaving attack on neutral passive

    How can we make neutral passive and allies take no effect of cleaving attack? i really have no ideal. please help me.:(
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