Search results

  1. Nudl9

    Arena Samurai's Brawl

    Samurai's Brawl is a new little project of mine, where you fight around in a small village as either a Samurai or a Ninja. This is a skill based map where reaction, aim and brain is a factor to winning. All attacks can be dodged in one way or another. The abilities are also designed to have not...
  2. Nudl9

    Arena Island Domination (12)

    Artwork by me. Version Status: 0.54b Pre-Beta Suggest amount of players: 4v4+ What is this and how do i play?: Island Domination is a hero arena type of map with control points, which can be played by up to 12 players. Each player can pick 1 hero which has its own unique set of...
  3. Nudl9

    Removing sentinel effect from tree?

    Possible or not? If so, how? Without making the tree die (or die noticeable).
  4. Nudl9

    Detecting Bladestorm

    Is there any way to detect if Bladestorm is currently being used? Checking buff or order does not work. Would prefer not to check for magic immunity or use timers as these ways can easily be bugged if cancelled.
  5. Nudl9

    Pure/True Damage

    Pure/True Damage is damage that ignores armor and deals exact damage, but does anyone know how you can trigger this damage? Not really sure what damage type to use, etc.
  6. Nudl9

    Channeling spells for items?

    It doesnt seem to be possible, but is there a way to make it work? Wierd cant seem to find another thread with same topic :/
  7. Nudl9

    Ordering Dummy to target spell on unit in fog?

    Is it possible?
  8. Nudl9

    Disabling Auto-Attack

    Is there any way to prevent a unit from auto-attacking nearby units? Setting aquasition range doesnt work and if i use the worker classification i have to use this stupid icon. Is there any other possible way to disable auto-attack or atleast a way hide the worker icon, but keep the worker...
  9. Nudl9

    Cinematic A day in the barrens

    Copied from hive A day in the barrens Umm im not sure what to say since i would ruin it if i spoiled anything. So anyway hope you'll like it! ^^ To exit the cinematic just press ESC Download Link: Download A day in the barrens.w3x
  10. Nudl9

    Laggy Trigger

    Im having a trouble with this trigger which generates alot of leaks (which made my fps drop pretty fast), but im not exactly sure why. The trigger is for my aos and is made to prevent creeps from standing still after getting knockbacked by picking the units standing still and order them to...
  11. Nudl9

    "Unexpected: _"

    This is an unexpected error... What do i do to fix this?
  12. Nudl9

    GUI trigger problem

    I believe my brain is sleeping, because im not able to find the problem. In the second trigger the dmg and knockback only works for 1 unit (this is the problem) and the dmg seems a bit random. The spell is a grenade launcher Trigger 1 (Fire Trigger) Fire Grenade Launcher Events...
  13. Nudl9

    Loop birth animation on unit

    Hi, im trying to loop a birth animation for a dummy unit with the manaburntarget model, but it only plays once. I've tried using the play animation triggers and "Art - Required Animation" in object editor, but nothing works. I also searched the forums: link to a thread, but it didnt exactly...
  14. Nudl9

    Other Forged Warfare: Tchar Island

    Clan Frog and EvilNoodle Productions presents: About Forged Warfare: Forged Warfare is a series of shooter maps im currently working on now, and Tchar Island just happends to be the first in the line of the Forged Warfare series. Each Forged Warfare map will feature different game...
  15. Nudl9

    Map Description Not Showing

    edit: nvm delete post
  16. Nudl9

    Arc Missiles

    I need to create a spell which fires out an arc'ed (like in a bow) missile. In my attemps i tried to create a dummy unit to attack the ground and also using cluster missiles (tinker's spell), but that one was bugged because of the speed. Triggering the arc seems somewhat a bit too...
  17. Nudl9

    Bleeding Units

    Is there any way to make units bleed depending on their hp similiar to how a building or a siege engine starts burning without triggers?
  18. Nudl9

    Black Minimap Ingame

    How can i make the minimap ingame black?
  19. Nudl9

    Demolish Damage

    By default the tooltip says it deals 2 times normal damage, does that mean it deals double damage or tripple? So if i set damage % towards heroes to 0.20 is that 20% damage then or? Help please explain it to me! xD
  20. Nudl9

    Lightning in air?

    How can i set the hight of one of the lightning points?
Top