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  1. Klein~

    Values not being saved

    The counter itself is an integer, like A or B counters.
  2. Klein~

    Values not being saved

    Hello I am working in the following trigger and I am having one problem when I assign values to indexed variables using "For each". Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Resistance Crusher Actions -------- Spells --------...
  3. Klein~

    Starting to JASS

    Hello I always used GUI to build triggers in WC3 World Editor and now I'm planning to use this tool due to: (1) possibility to build independent triggers and (2) to clear memory leaks. So, I visited this section and could not access any of the basic tutorials links at the fixed topic (Link...
  4. Klein~

    Moving units towards diference between angles does not works

    Sure. Deafening Blas is a spell from DotA mod of WC3. The spell is basically one dummy unit like the one in the pictures above that pushes the units when touch them. The units move backward the touch angle, so, if the dummy is moving in 90º angle and touchs one unit, let's assume the angle...
  5. Klein~

    Make unit face (0,0,Z)

    I only thought it was possible after remember in the past looking a map with one skill that used impale with diferente position. Impale effect come from below, but this map used impale from bottom left to top right. In other words, the map maker changed the direction of this effect. I don't...
  6. Klein~

    Moving units towards diference between angles does not works

    When the dummy walks to the bottom left, even if it reachs the limits of the map it keep going to the bottom left edge. I tried to aim it to an angle like 135, the dummy should go to the top left, but it go to lower edge somehow. The other part of the map makes the dummies go to top even if it's...
  7. Klein~

    Angle Between Points

    I understand how to apply it but I wanted to know how the game mechanism calculates this. I found out one way to check and it works as: X and Y are points in the map. If you want the angle between X and Y, it will display the direction of the distance vector of XY, let's say it's 45. But, if...
  8. Klein~

    Angle Between Points

    How is it calc? I'm assuming one line that pass over the points and by making one horizontal/vertical line over both the points you can see the angle of x and y and the diferençe of them. Am I right?
  9. Klein~

    Make unit face (0,0,Z)

    It's commom to make a unit face one angle, but I wanna make this unit face a tridimensional direction. How can I do it?
  10. Klein~

    Hastable - I need your explanation

    It's very annoying to use World Editor sometimes lol... I used this to refer casting unit in other skills but this: Hashtable - Save Handle Of(Casting unit) as 3 of CasterInterger in GlobalHashtable isn't working now... -.- Edit: It's "working". I set to game text the name of the casting...
  11. Klein~

    Hastable - I need your explanation

    It's really annoying, I kept trying to make it work: Frost2 Events Time - Every 0.01 seconds of game time Conditions Actions Unit Group - Pick every unit in FrostBolts and do (Actions) Loop - Actions Unit Group - Pick every unit in (Units...
  12. Klein~

    Hastable - I need your explanation

    Nvm, I just changed save interger to real and it's ok now. My new problem is just retard, but I can't figure out what is wrong: Frost2 Events Time - Every 0.01 seconds of game time Conditions Actions Unit Group - Pick every unit in FrostBolts and do (Actions)...
  13. Klein~

    Hastable - I need your explanation

    Thank you. I'll try this now.
  14. Klein~

    Hastable - I need your explanation

    Ok. After the skill is cast there is a trigger that stores the unit into hashtable as (Variable + 1). Then there is another trigger(periodic timer event) that picks this unit and I add, for this unit, a random value, and this value will be decrease by 1 every time this periodic trigger runs...
  15. Klein~

    Hastable - I need your explanation

    I wanted to use hashtable to make one skill able to be cast by more than one unit and works correctly. But I can't figure out how to store values and load these values in order to make it works correctly everytime the ability is cast twice.
  16. Klein~

    Vertical Rotation - Flying height

    Imp Midna. The weird manner that you talk about is the variation of all the 3 dimensions at once. But atm I'm trying to one at a time to add all together when everything works fine. I'm making the vertical rotation, which isn't just JUST vertical. What I have done yet: Goal: make the unit...
  17. Klein~

    Vertical Rotation - Flying height

    The best way I found to explain what I wanted was making a picture of it. I tried my best paint skills lol, hope you understand it: What I thought first: find the commom plan of all the dummies and then variate one of the dimensions resulting in a rotation. The problem is... How to do it? I...
  18. Klein~

    My world editor does not opens

    It's been a long time I stopped making new maps at WC3 and today I wanted to mess around with WE but, when I double click it, it does not opens. No error message, nothing... I keep trying to open it but all my effort feels like I haven't runned WE. Help, please. Thanks in advance. Already solved.
  19. Klein~

    Hashtable Issue

    Thanks ultimate11, this example is clear and simple to understand what I wanted to do. Any case of doubt I'll reply.
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