It's counterintuitive and probably more lamely favorable towards low latency and high single-hit attack damage than any other feature anyone has ever put into a map.That sounds retarded.
Changelog said:GAMEPLAY
- none
BALANCING
- raised cooldown on Armageddon
ADDITIONS
- none
BUGS
- fixed the get-mana bug on Armageddon
- fixed the everlasting rocks on Soil
Changelog said:GAMEPLAY
- none
BALANCING
- decreased damage on Armageddon. (It was so massively imbalanced)
- increased damage on Soil.
ADDITIONS
- none
BUGS
-none
Changelog said:GAMEPLAY
-recoded Mana Virus as it sometimes didn't work.
BALANCING
- lowered damage on Psychic Shield.
ADDITIONS
-none
BUGS
-fixed Mana Virus.
A map maker usually fixes more than one bug with each version so that anyone playing the map wouldn't need to constantly check for new versions.
Changelog said:GAMEPLAY
- added 1 new hero, the Overlord (has replaced the Elder of Time)
- added 1 new story, the Overlord (has replaced the Elder of Time)
BALANCING
- lowered mana drain on Mana Strike.
ADDITIONS
- none
BUGS
- fixed a bug with Mana Virus which caused the display to fuckup.
2 players for 24 slots?