K
kingofdeth
Guest
im relatively knew here and ive had a couple of questions in the past that you guys can just answer like that. Now these questions might be different or they might be the same.
Number 1- How do you use the imported files of the skins you download. How do you make animations for them or do they come with them?
Number 2 - Now a while back you guys were talking about secret places using the waterfall. I was just wondering if you guys had any idea of actually doing that using the triggers. I could probably do the rest if you guys can figure out how to hide the mountain side.
Number 3 - How do you place event, conditions, and actions like you guys do without just writing them out? (you can just crank out this answer probably)
and Number 4 - how do i use different tilesets within the tileset that i already have?
Number 1- How do you use the imported files of the skins you download. How do you make animations for them or do they come with them?
Number 2 - Now a while back you guys were talking about secret places using the waterfall. I was just wondering if you guys had any idea of actually doing that using the triggers. I could probably do the rest if you guys can figure out how to hide the mountain side.
is for you to make this mountain one big wakable doodad, with the water fall at its one side. Now you could probably pull out a trick with triggers, that would allow you to remove the mountain, or just hide it and make its wakable pathing disapper, when you go into the waterfall. So basiclly it would look like you entered the mountain when you go throgh the water... and ofcourse you would have to bring back the mountain when a unit leaves the chamber.
Number 3 - How do you place event, conditions, and actions like you guys do without just writing them out? (you can just crank out this answer probably)
and Number 4 - how do i use different tilesets within the tileset that i already have?


