2 questions

  • Thread starter Thread starter Slyguy07
  • Start date Start date
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Slyguy07

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How do give an order to a random altar in a region to revive a hero when they die? I cannot get them to do it for some reason. And 2 how do I make a music playlist. I see nothing for music in variable types.:confused: Any help would be much appreciated.
 
music playlist:

The Sound - Play Music trigger action converts to the following custom text.

function Trig_Untitled_Trigger_001_Actions takes nothing returns
nothing
call PlayMusicBJ( "music" )
endfunction

You can replace "music" with a semicolon delimited list of
your imported music. Here's an example:

function Trig_Untitled_Trigger_002_Actions takes nothing returns
nothing
call PlayMusicBJ(
"war3mapImported\\Song1.mp3;war3mapImported\\Song2.mp3;war3mapImported\\Song3.mp3" )
endfunction

Also note that you must include the full pathname as listed in the
example above. Don't forget the war3mapImported\\ part, it's very important.

This technique also works with in-game music, as long as you get the music paths correct (see war3.mpq to find out where all the music is stored).

reviving hero code coming soon to a forum near you....
 
Hmm where do you set that up? Is that custom script code? Having trouble working it. I am sure it's just a line I am not putting in or something. Thanks.
 
make a trigger, put that trigger action in it, then do edit -> convert to custom text
 
Ok I got that part done right but what if I have this trigger turned off and wait to turn it on at the end of the trigger with an opening cinema? Because it won't run it for some reason even when I tell it to turn it on.
 
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