4 Questions

zll7

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I have 4 questions on diffrent threads and im posting them all together to hopefully make it easier for me to awnsers... :D

1-
Code:
Quote:
Originally Posted by SilverHawk
An easier way to do this would be to shift-click on "Stats - Construction Time". It will allow you to enter anything.


Along with my other question i need help with this too...

I did this and units train instantly but there is still time between units being train... anyone know how to fix this?

2-
Code:
Link to the trigger i have already- 

[url]http://www.thehelper.net/forums/showthread.php?t=16814&page=2&pp=15[/url]

I also need this so that the instant you select more that 1 building it Instantly deselect them if its possable because at this time it takes about 2 seconds to deselect them...

3-
Code:
 Kind of noobish Q... I have cannon towers behind a line of trees and i dont want the trees to block the vision of the towers... Anyone know how to make it so the trees dont block vision?

4-
Code:
Do i have to change the model of an orc building to make the builder enter it during construction? Or can i just change a value some where?
 
0.
Multi-postings are almost always a bad idea.
Looks too much like spamming.


1.
You mean one unit every second is still too slow?


2.
Your requirements seem to change every couple postings...

Well, for simply deselecting everything, I'd change the actions to
Code:
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If - Conditions
        (Number of units in (Units currently selected by (Triggering player))) Greater than 1
    Then - Actions
        Selection - Clear selection for (Triggering player)
    Else - Actions

Or, maybe, this action:
Selection - Select (Triggering unit) for (Triggering player)
to keep at least the last one

Or a clearer, and final, description of what should happen.


3.
Occlusion Height = 0
 
0- Sorry....

1- yes... I really just want them to be instant...so as soon as you click on the icon he is instantly there... I could probably do a trigger for it but anyone else got any ideas of how to do it any other ways? ---edit---- though of a way to do it all i got to do is make the buyable like a shop but they can be bought from anywhere on the map without a unit near them... WOW i feel dumb... -edit- No that doesent work either there still the delay...

2- Im gona use the 2nd action... :D but do you know how to make this trigger faster there is still about a 1 to 2 second delay before it happens...

3- That works. Thank you :D

4- anyone got any ideas? -edit- fixed... just change all builings to orc...
 
I created this trigger for problem #1 but i couldent find a way to stop the traing of the unit and know which action i would need?...

Units
Events
Unit - A unit owned by Player 1 (Red) Begins training a unit
Unit - A unit owned by Player 2 (Blue) Begins training a unit
Unit - A unit owned by Player 3 (Teal) Begins training a unit
Unit - A unit owned by Player 4 (Purple) Begins training a unit
Unit - A unit owned by Player 5 (Yellow) Begins training a unit
Unit - A unit owned by Player 6 (Orange) Begins training a unit
Unit - A unit owned by Player 7 (Green) Begins training a unit
Unit - A unit owned by Player 9 (Gray) Begins training a unit
Conditions
Actions
Unit - Create 1 (Unit-type of (Triggering unit)) for (Triggering player) at (Position of (Triggering unit)) facing Default building facing (270.0) degrees
 
Ahhh you your a smart one... me on the other hand i am a moron... :D
------------------------------------------Edit------------------------------------------
No nvm i need the trigger to cancle training the remove unit isent wokring on my map...
 
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