S
Synard
Guest
Told you I'd register with more.
Anyways, here we go:
In my map, the objective is to make it to your allies base. The thing is, I don't want my allies attacking the enmies because they'd wipe them out. (I started them with a huge base for aesthetic purposes.) So, I tried setting them to not attack them, but now they don't even work. (Their peasants just stand there.) I want them to work, but not attack the enemy unless attacked (which won't happen.) Is this possible?
Second, Is there a way to make people stay on a designated path instead of just running across the open field? I could make a hill maze, but I was wondering if there was something simpler than that.
Third, is there a way for a crypt (or similar undead building) to spawn skeletons instead of ghouls? (I'm not asking how at the moment, I just want to know if it's possible.)
It's not a hundred, but a few questions I'd like answered. =P
Anyways, here we go:
In my map, the objective is to make it to your allies base. The thing is, I don't want my allies attacking the enmies because they'd wipe them out. (I started them with a huge base for aesthetic purposes.) So, I tried setting them to not attack them, but now they don't even work. (Their peasants just stand there.) I want them to work, but not attack the enemy unless attacked (which won't happen.) Is this possible?
Second, Is there a way to make people stay on a designated path instead of just running across the open field? I could make a hill maze, but I was wondering if there was something simpler than that.
Third, is there a way for a crypt (or similar undead building) to spawn skeletons instead of ghouls? (I'm not asking how at the moment, I just want to know if it's possible.)
It's not a hundred, but a few questions I'd like answered. =P


