a few questions

  • Thread starter Thread starter rasinblood
  • Start date Start date
R

rasinblood

Guest
Can Anyone answer all this ?

1) lets say the hero enter the cicle of power. the other group will have 360 sec too reenter back the circle of power if not they will lose.

2) another 1 is 2 circle of power in the main base. then the Flags will random spawn in the map. RANDOM spawn. 1st flags will extend time by 60 sec. then after that every flags tat they take back wil have 15 sec extended time. after 5 flags in a row they got the flags they give like 200 coins too each member. like mage kill.. but is mega flags kill .. waahaha then after tat. 7 flags above they get 400 coins.

3) how too turn my unit into Hex when it atk friendly unit like Dota.

4) How too set creeps way point like Dota ? ( i learn tell me how it work n wat too do n etc )

5) Creeps Respwan like Hostle Creeps respwan..
Thanx for help in advance.

6) How doo u Make Revives For hero cos i did make it and my Food is not enuff. then how doo u make when u pick a hero after tat u can't pick other hero.

Thanx alot
 
1) Something along the lines of setting a timer, then when a unit enters, reset it and change a variable. That should do it.
2) I have no idea what you are talking about.
3)
Events:
Unit is attacked.
Conditions:
(Owner of (attacking unit) = Owner of (attacked unit)) or (Owner of (attacking unit) is an ally of Owner of (attacked unit)) = true

(Personally I would have a variable containing the player group, and check if the owners are in it, but that's just me.)

Action:
Easy enough.
 
Can u give me the coding ?? the Unit dosent work >.< ahhh canont find the Unit thingy "Unit is attacked" Event. for the timmer can give me the right trigger ?
 
Unit is attacked is under generic unit event.

E:
Unit enters <region>.

C:

A:
Start one-shot timer for 360 sec. (Not exactly this, but you get the point)
Create timer window for <timer>
Set <winner> = Owner of entering unit.


E:
<Timer> expires.

C:

A:
End game in victory for <winner>
 
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