a list of things to do

  • Thread starter Thread starter DeOakenfold
  • Start date Start date
D

DeOakenfold

Guest
A list in a trigger

Event:
Unit-enters Region

Conditions:
Unit Compar (unit)
Owner of Trig Unit Player 4

Actions:
Player- give 2000 lumber
Unit- Creat farm in Region
Unit- Remove trig unit form (first region)


it removes the unit and creats the farm but doesnt give me the 2000 lumber. and ideas?
 
Event:
Unit - enters Region

Conditions:
[Unit Comparison]
Owner of entering unit = Player 4

Actions:
Player - add 2000 lumber to owner of entering unit current lumber
Unit - Create 1 farm for owner of entering unit in <Region>
Unit - Remove entering unit from the game
 
Err.... Are you player 4 when you are playing? lol. just a thought.. if you are and it don't work.. lemme try something :

Events - A unit enters <Region Name>

Conditions - ( Triggering unit )) is equal to <the unit you want>

Actions - Add 2000 lumber to ( owner of triggering unit ))
Unit - Create 1 Farm For ( owner of triggering unit )) at center of <Region Name>
Unit - Remove triggering unit


There u go.. if that don't work, i dono.. sorry.. hope this helps
 
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