J
JeZper
Guest
I want to make the game kill a players starting unit, if the player aren´t a user. I tried this trigger i i wont work:
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Player Check
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
((Picked player) slot status) Equal to Is playing
Then - Actions
Do nothing
Else - Actions
Unit - Remove (Random unit from (Units owned by (Picked player))) from the game
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---------------------------------------------------------------
Player Check
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
((Picked player) slot status) Equal to Is playing
Then - Actions
Do nothing
Else - Actions
Unit - Remove (Random unit from (Units owned by (Picked player))) from the game
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