J
jiajia
Guest
hi all
i would to make an skill that damage is variable..
when the units cast a normal skill
the variable "combo points" will be set to 1
if the "combo points" is 2
and the final skill is used it damages 8 more damage
this final skill has 5 levels
( like this level 1 combo 1 - damage 18; level 2 combo 1- damage 30; level 1 combo 2 - damage 20)
and combo points max are 5
is this possible?
thanks for reading
i would to make an skill that damage is variable..
when the units cast a normal skill
the variable "combo points" will be set to 1
if the "combo points" is 2
and the final skill is used it damages 8 more damage
this final skill has 5 levels
( like this level 1 combo 1 - damage 18; level 2 combo 1- damage 30; level 1 combo 2 - damage 20)
and combo points max are 5
is this possible?
thanks for reading


