B
Bananskral
Guest
Code:
Revive Hero
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Custom script: local timerdialog WINDOW
Custom script: local integer HEROWAIT
Custom script: local timer OURTIMER
Custom script: local unit OURHERO
Custom script: set OURHERO = GetDyingUnit()
Custom script: set HEROWAIT = ( GetHeroLevel(OURHERO) * 5 )
Custom script: set OURTIMER = CreateTimer()
Custom script: call StartTimerBJ( OURTIMER, false, ( I2R(HEROWAIT) ))
Custom script: call CreateTimerDialogBJ( OURTIMER, GetPlayerName(GetOwningPlayer(OURHERO)) )
Custom script: set WINDOW = GetLastCreatedTimerDialogBJ()
Custom script: call TimerDialogDisplayForPlayerBJ( true, WINDOW, GetOwningPlayer(OURHERO) )
Custom script: call PolledWait( HEROWAIT )
Custom script: call ReviveHeroLoc(OURHERO, GetPlayerStartLocation(GetOwningPlayer(OURHERO)), true)
Custom script: call PanCameraToTimedLocForPlayer( GetOwningPlayer(OURHERO), GetUnitLoc(OURHERO), 0.60 )
Custom script: call DestroyTimerDialog(WINDOW)
I changed the line ordering the start location from center of playable map to player start location, which it is now. But then a new problem occured. It says that the second last line ordering to pan the camera has a "Invalid argument type (integer)". It wasnt there in the beginning. I was just wondering if some of you guys could help me, couse i have no idea about jass. Please help me.


