As a point of note, I found it interesting WEU had this trigger action:
cinematic - cinematic mode [no desync]
I had no idea cinematic mode caused desyncs in multiplayer, so I found this very fascinating.
On the topic of desyncs, if anyone wants to use the WEU-specific trigger actions, please test your map in a multiplayer environment to see it doesn't desync or crash or do something similar. I am certainly impressed with the WEU creators, but even they could probably not guarantee trouble-free operation of their extra trigger actions.
Oh, and please map protect your map to reduce its filesize and compensate for the extra 200k (or more) the WEU triggers add to it.