You can have 4 vikings by the time the enemy has 5 mutalisks in your base.
I'll give you the rundown
***For Vikings***
Bldg Prerequisite/Cost(Min/Gas)/Build Time
Barracks 150/0 60
Factory 150/100 60
Starport 150/100 50
Reactor 50/50 50
Total(without reactor) 450/200 170
Total(with reactor) 500/250 220
***For Mutalisk***
Bldg Prerequisite/Cost(Min/Gas)/Build Time
Spawning pool 200/0 65
Lair 150/100 80
Spire 200/200 100
Total 550/300 245
So, as you can see, you can actually begin producing vikings before the zerg is producing mutalisks, and it's cheaper too. also take into account that a good zerg player will train a queen before upgrading to lair, so add an additional 150 minerals and 50 ticks build time before they are producing mutalisks. gives you about 75 ticks of breathing room to train vikings, which only take 42 to train.
I'll give you the rundown
***For Vikings***
Bldg Prerequisite/Cost(Min/Gas)/Build Time
Barracks 150/0 60
Factory 150/100 60
Starport 150/100 50
Reactor 50/50 50
Total(without reactor) 450/200 170
Total(with reactor) 500/250 220
***For Mutalisk***
Bldg Prerequisite/Cost(Min/Gas)/Build Time
Spawning pool 200/0 65
Lair 150/100 80
Spire 200/200 100
Total 550/300 245
So, as you can see, you can actually begin producing vikings before the zerg is producing mutalisks, and it's cheaper too. also take into account that a good zerg player will train a queen before upgrading to lair, so add an additional 150 minerals and 50 ticks build time before they are producing mutalisks. gives you about 75 ticks of breathing room to train vikings, which only take 42 to train.