Ability Help - Snare Trap

wc3shady

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I'm making an ability called Snare Trap. Snare Traps are wards, where if a unit comes within 250 degrees of them, every unit within 400 degrees of the Snare Trap becomes ensnared.

Any ideas on how I could do this?
 

Exide

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Have a dummy unit cast ensare on them.
 

Romek

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250 degrees? 400 degrees?
You mean distance or angles? o_O
 

wc3shady

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Have a dummy unit cast ensare on them.

I've tried this before. And by degrees, I mean distance. I have know idea how you measure distance in wc3, so I figured degrees worked.

Anyways, The problem I'm having, is that I want a dummy to cast ensnare on each unit within 400 degrees of the Snare Trap once the Snare Trap is detonated.

I've tried a number of times, but no success.
 

Purplemasks

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Have you tried giving the dummy an auto-cast ensnare based upon the crypt fiend's web that can target ground units? The only problem with that one I might think of would be getting the trap to break in the process.
 

wc3shady

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Maybe I'll try that. However, atm I'm at school posting so I can't.
 

Legacyspy

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Create a trap that does nothing.
When the snare trap spell is cast, create the trap and add it to a unit group.
Periodically check all the units within 250 of the snare trap. If there are more than 0 units, destroy the snare trap remove it from the group, pick every unit within 400 and create dummy casters to cast ensnare on them all.
 
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