P
Persen
Guest
As the title says, i want to know the rawcode (integer value) of the 'Patrol' ability, because i want to remove it from a unit...
call BJDebugMsg( I2S( GetIssuedOrderId() ) )
unit is issued a command targeting a point
Unit - Order (Last created unit) to Patrol To (Center of (Playable map area))
call IssuePointOrderLocBJ( GetLastCreatedUnit(), "patrol", GetRectCenter(GetPlayableMapRect()) )