Adding a Hero Glow

Prometheus

Everything is mutable; nothing is sacred
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For adding a hero glow, what do we do?

Obsolete - Add Red hero glow to (Casting unit) which needs a Small hero glow
Advanced - Add hero glow to (Triggering unit)
or just
Obsolete - Add Red hero glow to (Casting unit) which needs a Small hero glow

witch one? :confused:
 
Easy peasy.

Map initilization

create special effect "hero glow" at origin of Hero Sheep<001>gen

OR

you can use WEU unlimited. There is a built in system
 
Excuse me, but where do I find this hero glow effect? Ive recently started on my first map, and it whould be nice with hero glows on my own heroes.
 
cant find it,
so download
WEU unlimited. Then download their sample pack on implimenting hero glow
 
bump, why do they have obsolete if it does jack? :banghead: :nuts: :confused:
 
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