?
???
Guest
I want to make my map a little more interesting. Um this is what i want to do, when a hero casts an ability it would play a sound from a trigger "not looping from the ability" how do i do this, is it
Every 1.00 of game
Unit casts an ability equal to wind walk
Sound play sound ( ).
Is this how it works or what am i doing wrong.
any help would be awsome
Every 1.00 of game
Unit casts an ability equal to wind walk
Sound play sound ( ).
Is this how it works or what am i doing wrong.
any help would be awsome


