hi again, im making an aos type map with a war between 2 castles, at the start of the map u will choose ur unit for every kill (or maybe death) u will get gold which allows u to use better units. i was considering making projectile systems for archers and ranged siege units (only for player units) to improve gameplay, the system will be based on the height of the terrain (which works out to be about 127) and the mana capacity of a unit (for its height) is it actually worth doing (and please don't give me a system, its more fun doing it from scratch) i was considering using custom values but i need that for something else, and i plan to use player specific variables for mana (no ai mages)
NEED AN OPINION ON WHETHER OR NOT IT WILL BE WORTH IT, OR I WON'T BOTHER
NEED AN OPINION ON WHETHER OR NOT IT WILL BE WORTH IT, OR I WON'T BOTHER