Alies can't attack me

HumaNNooB

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How do you make the trigger that alies cant attack alies if they do some hint will com like "how wud you like it if (Players name) attack't you. ')
 
If attacked unit belongs to an ally of attacking unit
Then clear all text messages.
Display the "TEXT" to player
 
This:
Code:
Event
  Unit - A unit is attacked
Condition
  (Triggering unit) belongs to an ally of Owner of (Attacking unit) Equal to True <-- Boolean comparison
Action
  Unit - Order (Attacking unit) to Stop
  Game - Display whatever text...
 
How i see it thes will work on 1 unit -.- and my head herts couse idk how to make the trigger Unit- Order (Attacking unit) . And i wanted that en alie cant attack noting of hes team maters , what hes team mates own.
 
'Unit - Issue unit order with no target'

> How i see it thes will work on 1 unit -.-
-.-

Can't understand the rest. -.-
Get the trigger to work and post your updated version here if there's any more problem.
Otherwise, wait for someone to post a map for you.

The trigger I posted matches your description in Post#1.
 
O i see now xD thank idk how to make that last trigger Unit - Order (attacking unit) to sotp.
Ok thank you and LordRegno help me with that last one thank him to. :D
 
Do you have the condition?
Trigger:
  • Trigger
    • Events
    • Conditions
      • (Triggering unit) belongs to an ally of Owner of (Attacking unit) Equal to True
    • Actions
 
Yes i did like that every thing vypur95 told but i dident make the Game - Display whatever text :/
 
Post your triggers. Maybe you chose the wrong event response or something.

Right-click on the trigger name, choose copy as text, and paste it between [.wc3][/.wc3] tags. (Without the dots.)
 
Alies can attack alies
Events
Unit - A unit Is attacked
Conditions
((Triggering unit) belongs to an ally of (Owner of (Attacked unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop
 
Alies can attack alies
Events
Unit - A unit Is attacked
Conditions
((Triggering unit) belongs to an ally of (Owner of (Attacked unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop

add the text comment for troubleshooting purposes, and try changing attacking unit to triggering unit
 
"Triggering unit" in this trigger will refer to the Attacked unit. So you need to modify the condition. After that it should work.
 
Thes is the trigger
Alies can attack alies
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) belongs to an ally of (Owner of (Triggering unit))) Equal to True
Actions
Unit - Order (Attacking unit) to Stop
 
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