Angle within bounds, always comes back false.

AgentPaper

From the depths, I come.
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I've got a trigger that relies pretty heavily on checking whether or not the angle between a specific unit and a point (actually a set of points) is within a certain range. However, I've been having trouble with the condition of this ability, which seems to always come back false no matter what the angle SHOULD be.

For example:
Trigger:
  • UI - Display (Text((Angle from HexCorner[X][Y][1] to (Position of (Picked unit)))) with Any Precision decimal places) for (All players) to Subtitle area
    • UI - Display (Text((Angle from HexCorner[X][Y][3] to (Position of (Picked unit)))) with Any Precision decimal places) for (All players) to Subtitle area
    • UI - Display (Text((Angle from HexCorner[X][Y][5] to (Position of (Picked unit)))) with Any Precision decimal places) for (All players) to Subtitle area
    • General - If (Conditions) then do (Actions) else do (Actions)
      • If
        • -150 <= (Angle from HexCorner[X][Y][1] to (Position of (Picked unit))) <= -30
        • -30 <= (Angle from HexCorner[X][Y][3] to (Position of (Picked unit))) <= 90
        • Or
          • Conditions
            • 90 <= (Angle from HexCorner[X][Y][5] to (Position of (Picked unit))) <= 180
            • -180 <= (Angle from HexCorner[X][Y][5] to (Position of (Picked unit))) <= -150
      • Then


This always returns false even though my debug messages (also shown) use the same exact calculation and show in-game that the angles are indeed between within the specified bounds. (being at -90, 30, and 150 degrees for the first, second, and third condition, respectively)

I know this is probably just some stupid mistake I made because I'm too tired or something, but I've eliminated everything I can think of, and the trigger seems to be working perfectly save this one error, so I'm stuck.
 

ZugZugZealot

New Member
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33
AgentPaper said:
Trigger:
  • If
    • -150 <= (Angle from HexCorner[X][Y][1] to (Position of (Picked unit))) <= -30
    • -30 <= (Angle from HexCorner[X][Y][3] to (Position of (Picked unit))) <= 90
    • Or
    • Conditions
    • 90 <= (Angle from HexCorner[X][Y][5] to (Position of (Picked unit))) <= 180
    • -180 <= (Angle from HexCorner[X][Y][5] to (Position of (Picked unit))) <= -150
For that part, do you want...
(condition1, condition2) or (condition3, condition4)
Or do you want...?
(condition1, condition2, (condition3 or condition4)
 

Arkless

New Member
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31
no, the problem is that they fucked that condition up, it says " low value <= value <= high value"

something like angle has to be between -150 and -30 would be
"-30 <= angle <= -150"
 

AgentPaper

From the depths, I come.
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107
try high <= var <= low
(one of blizzards fails xDDD)

Oh man, that's ridiculous. It's working perfectly now though, so thanks.
 
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