R
Ruination
Guest
Ok so I want my blademaster to blink and reappear a few seconds later in the air above where I cast the ability in his critical strike pose. He will then smite his enemies with much special effects. I got him to blink and hide, then reappear a few seconds later in the right position which works as long as I move him before I hide him--not sure why that is but that's ok. I threw in his rare attack animation, and set his height to 200. In case he needs to be a flying unit to change his flying height, I also made him have movement of flying. He isn't changing height, and he isn't getting into any animation? Any ideas?
I've tried just about every possible sequence of hide, move, play animation, change height, and unhide. No order seems to work. Oh is there a critical strike animation specificly instead of rare attack?
Thanks for any input. I think this could look really cool if I can get it.
Here's what I put...
I've tried just about every possible sequence of hide, move, play animation, change height, and unhide. No order seems to work. Oh is there a critical strike animation specificly instead of rare attack?
Thanks for any input. I think this could look really cool if I can get it.
Here's what I put...
Code:
Blink Tear
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Blink tear
Actions
Wait 0.30 seconds
Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Environment - Create a 0.70 second Normal ripple deformation at (Position of Caster[1]) with starting radius 50.00, ending radius 250.00, and depth 55.00, using 0.25 second ripples spaced 10.00 apart
Wait 0.20 seconds
Animation - Play (Casting unit)'s attack animation, using only Rare animations
Wait 0.10 seconds
Unit - Pause (Casting unit)
Unit - Move (Casting unit) instantly to (Target point of ability being cast)
Animation - Change (Casting unit) flying height to 200.00 at 3.00
Unit - Hide (Casting unit)
Wait 3.00 seconds
Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Unit - Unhide (Casting unit)
Unit - Unpause (Casting unit)


