Animation Importing

so i would import the model again but change the file path to the animation on the website?
 
Paladin said:
so i would import the model again but change the file path to the animation on the website?
The animations there just show the animations that are part of the model. You can't use the separately.
 
so, is there a way to import them or no? the model is also invisible in world editor... :banghead:
 
Paladin said:
so, is there a way to import them or no?
Import animations? No. They come with the model and unless you're a pretty good model editor, they must stay with the model.
 
Paladin said:
so, is there a way to import them or no? the model is also invisible in world editor... :banghead:
and, i entered world editor 2 times so it reconizes the model...
 
lets clarify this for you

an animation for a model is like a bone in a human body.
You cannot just tear off the bones off the model to make it fit into lets say a baby.
It won't fit.
So you have to import the model which will have the animation.
 
ROFL that was funny!!!!!!.....but, yes, you are right, but the model is invisible inside world editor :(
 
add the files you imported into your WC3 directory with the same paths, that should do it, check the paths in your importing, and the names, make sure you have it selected on your unit, if that dont work restart WE, if that dont work, but they work in game....so be it, just let it go at that, the less on your screen the less slow down while making the map
 
heres what i did, try to see whats wrong and also look at the website...
-Imported Stuff-
units\ram2\ram2.blp
ramv1.mdx
TeamGlow00.blp
whats wrong with that?
 
emjlr3 said:
add the files you imported into your WC3 directory with the same paths, that should do it, check the paths in your importing, and the names, make sure you have it selected on your unit, if that dont work restart WE, if that dont work, but they work in game....so be it, just let it go at that, the less on your screen the less slow down while making the map
so what your saying is, i should import the paths as shown on the website? :confused:
 
o yea, i tried to play in the game but there was only a shadow that was unselectable... :banghead: :mad:
 
WHAT did you import? a model or an animation!

Theres a difference

1. a model is a model....
2. an animation is a movement the model makes they can not be seperate from the model and on there own they dont work

From what you imported it looks like you were importing a model, in that case go to the website and look at what they say to use as a path and use custom path of exactly what it is and it should work. I belive you need to save an restart editor after that or the model won't be loaded properly.
 
Thanks for all your help!!! :D i really appreciate it, and it worked! i succesfully imported a cannon! :D :)
 
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