Annoying Problem

Husky

Local Lurker
Reaction score
119
Hi,
I've got this annoying problem and I don't want to lots and lots of copying and pasting.
Okay this is what i've got...

Tagging Death
Events
Unit - A unit comes within 100.00 of Hider 0002 <gen>
Unit - A unit comes within 100.00 of Hider 0003 <gen>
Unit - A unit comes within 100.00 of Hider 0004 <gen>
Unit - A unit comes within 100.00 of Hider 0016 <gen>
Unit - A unit comes within 100.00 of Hider 0017 <gen>
Unit - A unit comes within 100.00 of Hider 0018 <gen>
Unit - A unit comes within 100.00 of Hider 0019 <gen>
Unit - A unit comes within 100.00 of Hider 0020 <gen>
Unit - A unit comes within 100.00 of Hider 0021 <gen>
Unit - A unit comes within 100.00 of Hider 0022 <gen>
Unit - A unit comes within 100.00 of Hider 0023 <gen>
Unit - A unit comes within 100.00 of Hider 0024 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Hider
Actions
Unit - Pause Hider 0002 <gen>
Unit - Pause Tagger 0000 <gen>
Set Tagger = (Owner of (Triggering unit))
Animation - Play Hider 0002 <gen>'s death animation
Animation - Play Tagger 0000 <gen>'s death animation
Wait 4.00 seconds
Animation - Play Hider 0002 <gen>'s stand animation
Animation - Play Tagger 0000 <gen>'s stand animation
Unit - Change ownership of Hider 0002 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Tagger 0000 <gen> to Tagger and Change color
Unit - Move Tagger 0000 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0002 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Unpause Tagger 0000 <gen>
Unit - Unpause Hider 0002 <gen>

Okay as you can see under "Events" there is every Hider. But only Hider0002 is involved in all of them. I'm sure to get this to fully work for all the Hiders I have to copy and paste it on all options. Like for every Hider i'd have to do this 12 times:

Unit - Move Hider 0002 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])

Because thats only Hider0002 does that mean I have to do it for 0003, 0004 etc.
Any ideas?
-Husky
 
*sighs* Yeah, well I did it to 3 other units and tried it out. And it works.
So its looking like a yes from my view.
 
Beautiful isn't it...

Tagging Death
Events
Unit - A unit comes within 100.00 of Hider 0002 <gen>
Unit - A unit comes within 100.00 of Hider 0003 <gen>
Unit - A unit comes within 100.00 of Hider 0004 <gen>
Unit - A unit comes within 100.00 of Hider 0016 <gen>
Unit - A unit comes within 100.00 of Hider 0017 <gen>
Unit - A unit comes within 100.00 of Hider 0018 <gen>
Unit - A unit comes within 100.00 of Hider 0019 <gen>
Unit - A unit comes within 100.00 of Hider 0020 <gen>
Unit - A unit comes within 100.00 of Hider 0021 <gen>
Unit - A unit comes within 100.00 of Hider 0022 <gen>
Unit - A unit comes within 100.00 of Hider 0023 <gen>
Unit - A unit comes within 100.00 of Hider 0024 <gen>
Conditions
(Unit-type of (Triggering unit)) Not equal to Hider
Actions
Unit - Pause Hider 0002 <gen>
Unit - Pause Hider 0003 <gen>
Unit - Pause Hider 0004 <gen>
Unit - Pause Hider 0016 <gen>
Unit - Pause Hider 0017 <gen>
Unit - Pause Hider 0018 <gen>
Unit - Pause Hider 0019 <gen>
Unit - Pause Hider 0020 <gen>
Unit - Pause Hider 0021 <gen>
Unit - Pause Hider 0022 <gen>
Unit - Pause Hider 0023 <gen>
Unit - Pause Hider 0024 <gen>
Unit - Pause Tagger 0000 <gen>
Set Tagger = (Owner of (Triggering unit))
Animation - Play Hider 0002 <gen>'s death animation
Animation - Play Hider 0003 <gen>'s death animation
Animation - Play Hider 0004 <gen>'s death animation
Animation - Play Hider 0016 <gen>'s death animation
Animation - Play Hider 0017 <gen>'s death animation
Animation - Play Hider 0018 <gen>'s death animation
Animation - Play Hider 0019 <gen>'s death animation
Animation - Play Hider 0020 <gen>'s death animation
Animation - Play Hider 0021 <gen>'s death animation
Animation - Play Hider 0022 <gen>'s death animation
Animation - Play Hider 0023 <gen>'s death animation
Animation - Play Hider 0024 <gen>'s death animation
Animation - Play Tagger 0000 <gen>'s death animation
Wait 4.00 seconds
Animation - Play Hider 0002 <gen>'s stand animation
Animation - Play Hider 0003 <gen>'s stand animation
Animation - Play Hider 0004 <gen>'s stand animation
Animation - Play Hider 0016 <gen>'s stand animation
Animation - Play Hider 0017 <gen>'s stand animation
Animation - Play Hider 0018 <gen>'s stand animation
Animation - Play Hider 0019 <gen>'s stand animation
Animation - Play Hider 0020 <gen>'s stand animation
Animation - Play Hider 0021 <gen>'s stand animation
Animation - Play Hider 0022 <gen>'s stand animation
Animation - Play Hider 0023 <gen>'s stand animation
Animation - Play Hider 0024 <gen>'s stand animation
Animation - Play Tagger 0000 <gen>'s stand animation
Unit - Change ownership of Hider 0002 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0003 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0004 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0016 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0017 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0018 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0019 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0020 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0021 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0022 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0023 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Hider 0024 <gen> to (Owner of Tagger 0000 <gen>) and Change color
Unit - Change ownership of Tagger 0000 <gen> to Tagger and Change color
Unit - Move Tagger 0000 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0002 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0003 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0004 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0016 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0017 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0018 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0019 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0020 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0021 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0022 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0023 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Move Hider 0024 <gen> instantly to (Center of regionrandom[(Random integer number between 1 and 15)])
Unit - Unpause Tagger 0000 <gen>
Unit - Unpause Hider 0002 <gen>
Unit - Unpause Hider 0003 <gen>
Unit - Unpause Hider 0004 <gen>
Unit - Unpause Hider 0016 <gen>
Unit - Unpause Hider 0017 <gen>
Unit - Unpause Hider 0018 <gen>
Unit - Unpause Hider 0019 <gen>
Unit - Unpause Hider 0020 <gen>
Unit - Unpause Hider 0021 <gen>
Unit - Unpause Hider 0022 <gen>
Unit - Unpause Hider 0023 <gen>
Unit - Unpause Hider 0024 <gen>

-Husky
 
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