P
Primal_Fury
Guest
I'm having some problems on figuring out how to make an aura that adds to max life. I've tried making unit groups but I think I'm missing a few important parts. So far I have...
Events: Time - Every 0.01 seconds of game time.
Conditions:
Actions: Unit Group - Pick every unit in (Units in (Entire map)) and do (Actions)
--> Loop - Actions
--> If (((Triggering unit) has buff Commanding Presence) Equal to True) then do (Unit Group - Add (Triggering unit) to AuraGroup else do (Do nothing)
That is for putting the units with buff into the group, but I haven't been able to figure out how to make the Unit Group have a higher max hit points. I haven't been able to find anything for the second part yet. Any help would be appreciated.
Events: Time - Every 0.01 seconds of game time.
Conditions:
Actions: Unit Group - Pick every unit in (Units in (Entire map)) and do (Actions)
--> Loop - Actions
--> If (((Triggering unit) has buff Commanding Presence) Equal to True) then do (Unit Group - Add (Triggering unit) to AuraGroup else do (Do nothing)
That is for putting the units with buff into the group, but I haven't been able to figure out how to make the Unit Group have a higher max hit points. I haven't been able to find anything for the second part yet. Any help would be appreciated.


