Answer fast plz - looking for an aura/spell/item

thabomb94

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0
hi
umm
im triying to make a custom ability for wuts his name knight davion, from DotA
his 3rd ability, Dragon Blood
its an aura etc
i can't seem to find a similar buff or ability that gives:
+base armor
+hp regen/s

any suggeestions?
 

-OverpoweR-

Member
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13
Just add those abilities mentioned above to an item and it will give you the effect you looking for .
 

thabomb94

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yea but i don't want them as an item
nor do i want each buff to show up separtly
can i like combine them both?
anyways im gonna upload my unfinished version of Knight Davion in a bit
maybe u guys can fix some bugs im not good at
 

tommerbob

Minecraft. :D
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110
3 Options:

1. Use Item Armor Bonus ability (it does not have a buff), and life regen. aura.

2. Use upgrades.

3. Trigger it.
 

thabomb94

New Member
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was thinking about triggering it
but seemed too complicated
other 2 options aren't really gd
anyways i uploaded the map with the hero that needs some fixes here
thanks anyways :)
 

tommerbob

Minecraft. :D
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110
Well triggering it would be easy. Here's an example (freehand):

Trigger:
  • Events
    • Time - Every 1.00 seconds of Game Time
    • Conditions
    • Actions
      • If / Then / Else
        • If - Conditions
          • (Dragon_Knight is alive) equal to true
          • DragonBlood_IsLearned = true
        • Then - Actions
          • Set Dragon_Knight current life to ((Current life of Dragon_Knight) + (1.00 + (Level of DragonBlood for Dragon_Knight)))
        • Else - Actions


In case you don't understand it, let me break down the above trigger.

Dragon_Knight is a unit variable, representing your Knight Davion.
DragonBlood_IsLearned is a boolean variable (ie. true or false). When your Dragon Knight learns the ability, you set this variable to true.

So, the above trigger runs every 1 second, and checks to make sure that the Dragon Knight is alive, and that he has learned the ability. If he has, then the trigger heals him according to the level of the ability.
 

thabomb94

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no i understood
thanks again
i think ill add that tommorow, since im awfully tired atm :p
gd trigger btw, i should have thought of that sooner xD
 

NeuroToxin

New Member
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46
Quite honestly, its not the best idea to trigger it, just give him life aura, and make it stay on just self, then when he learns it, just add the item armor bonus ability.
 

thabomb94

New Member
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0
btw, about the trigger tommerbob, i can't seem to set the dragon_blood's level, as a variable
please explain how you did it
and neurotoxin
i tried that, didn't work. can you tell me how?
 

tommerbob

Minecraft. :D
Reaction score
110
Code:
Set Dragon_Knight current life to ((Current life of Dragon_Knight) + (1.00 + (Level of DragonBlood for Dragon_Knight)))

That's a math function. You don't need to set the level of his ability to a variable, only the unit himself.
 
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