Snippet Anti Maphack

Nestharus

o-o
Reaction score
83
JASS:

library AMH /* v1.0.0.3
*************************************************************************************
*
*   This will only stop maphack programs and will only work if the user attempts to
*   do anything to a unit. This will not stop the user from simply viewing the map
*   or units on the map.
*
*   This can be useful for keeping users from targeting units with spells (teleport etc)
*   as well as from controlling enemy units as well as from controlling their own units in
*   cases where their own units have no sight.
*
*   All of the SelectUnit stuff works fine with this, but the order stuff will not. If ordering
*   an active player unit to target something that's not visible to that player, this will
*   fire. However, non visible units can be ordered to do things.
*
*   This is a simple copy and paste.
*
*   This will notify other players in the game of the cheat as well as remove the cheating player from
*   the game.
*
************************************************************************************/
    globals
        private boolean s=false
        private timer e=CreateTimer()
    endglobals
    private function E takes nothing returns nothing
        set s=false
    endfunction
    private function S takes nothing returns boolean
        local player p=GetTriggerPlayer()
        if (not s and not IsUnitVisible(GetTriggerUnit(),p)) then
            call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,60,GetPlayerName(p) + " has cheated")
            if (p==GetLocalPlayer()) then
                call EndGame(false)
            endif
        else
            call TimerStart(e,0,false,function E)
        endif
        set p=null
        return false
    endfunction
    private function S2 takes nothing returns boolean
        local player p=GetTriggerPlayer()
        if (not s and GetOrderTargetUnit() != null and not IsUnitVisible(GetOrderTargetUnit(),p) and GetIssuedOrderId()!=851973) then
            call DisplayTimedTextToPlayer(GetLocalPlayer(),0,0,60,GetPlayerName(p) + " has cheated")
            if (p==GetLocalPlayer()) then
                call EndGame(false)
            endif
        endif
        set p=null
        return false
    endfunction
    private module I
        private static method onInit takes nothing returns nothing
            local integer i=11
            local trigger t=CreateTrigger()
            local trigger t2=CreateTrigger()
            local player p
            call TriggerAddCondition(t,Condition(function S))
            call TriggerAddCondition(t2,Condition(function S2))
            loop
                set p=Player(i)
                if (GetPlayerController(p)==MAP_CONTROL_USER and GetPlayerSlotState(p)==PLAYER_SLOT_STATE_PLAYING) then
                    call TriggerRegisterPlayerUnitEvent(t,p,EVENT_PLAYER_UNIT_SELECTED,null)
                    call TriggerRegisterPlayerUnitEvent(t2,p,EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER,null)
                endif
                exitwhen 0==i
                set i=i-1
            endloop
            set p=null
            set t=null
            set t2=null
        endmethod
    endmodule
    private struct N extends array
        implement I
    endstruct
    private function SUF takes unit u,boolean f returns nothing
        set s=true
    endfunction
    private function SU takes unit u returns nothing
        set s=true
    endfunction
    private function SUP takes unit u,player p returns nothing
        set s=true
    endfunction
    private function SG takes group g returns nothing
        set s=true
    endfunction
    private function SGP takes group g, player p returns nothing
        set s=true
    endfunction
    hook SelectUnit SUF
    hook SelectUnitAdd SU
    hook SelectUnitAddForPlayer SUP
    hook SelectUnitForPlayerSingle SUP
    hook SelectUnitSingle SU
    hook SelectGroupBJ SG
    hook SelectGroupForPlayerBJ SGP
endlibrary
 

BlackRose

Forum User
Reaction score
239
Does this work perfectly? I also thought that if you target a unit that isn't visible, it'd just give you a "Must explore area" error message?
 

Narks

Vastly intelligent whale-like being from the stars
Reaction score
90
This won't work, most maphacks have an option to prevent target clicks and selection of unseen units.
 

Nestharus

o-o
Reaction score
83
This won't work, most maphacks have an option to prevent target clicks and selection of unseen units.
JASS:
*   This will only stop maphack programs and will only work if the user attempts to
*   do anything to a unit. This will not stop the user from simply viewing the map
*   or units on the map.
>.>
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
So, in that case, you're saying it's mostly useless? :p
 

Nestharus

o-o
Reaction score
83
no, I'm saying it's 100% useless ; P

It just prevents cheaters from actually manipulating units they can't see =), so this script is still extremely useful.
 

Nestharus

o-o
Reaction score
83
SelectUnit fix update.


However, this won't work well if player units are order to do things targeting things not visible by the owning players =P.
 

tooltiperror

Super Moderator
Reaction score
231
JASS:
    private function SUF takes unit u,boolean f returns nothing
        set s=true
    endfunction
    private function SU takes unit u returns nothing
        set s=true
    endfunction
    private function SUP takes unit u,player p returns nothing
        set s=true
    endfunction
    private function SG takes group g returns nothing
        set s=true
    endfunction
    private function SGP takes group g, player p returns nothing
        set s=true
    endfunction
    hook SelectUnit SUF
    hook SelectUnitAdd SU
    hook SelectUnitAddForPlayer SUP
    hook SelectUnitForPlayerSingle SUP
    hook SelectUnitSingle SU
    hook SelectGroupBJ SG
    hook SelectGroupForPlayerBJ SGP
->
JASS:
    private function SU takes unit u returns nothing
        set s=true
    endfunction

    hook SelectUnit SU
    hook SelectUnitAdd SU
    hook SelectUnitAddForPlayer SU
    hook SelectUnitForPlayerSingle SU
    hook SelectUnitSingle SU
    hook SelectGroupBJ SU
    hook SelectGroupForPlayerBJ SU
?

JASS:
*   This will notify other players in the game of the cheat as well as remove the cheating player from
*   the game.

There should be constant booleans for both of these to make them options.
 

tooltiperror

Super Moderator
Reaction score
231
Ah, I thought not taking any arguments might solve that. boo, vex.

Code looks fine aside from that.

Approved.
 

l46kok

TH.net Regular
Reaction score
6
Doesn't work properly. This script is kicking players at random when they aren't even using MH.
 

Narks

Vastly intelligent whale-like being from the stars
Reaction score
90
how was this approved in the first place, this script never would have worked in the first place
 

Nestharus

o-o
Reaction score
83
Yea, it's pretty hackish atm. It's not approved at THW atm for a reason ; ).


There are just tons of orders that order the unit off the screen etc... I think I only have the stun one captured right now.


Also, this doesn't hook all of the issue unit order event things.


I'm going to get to working on this again eventually, but I got a billion resources to update, so it'll probably be a while before I get this working ; |.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • jonas jonas:
    where did you go?
  • The Helper The Helper:
    Jefferson TX on a Paranormal Investigation of a haunted bed and breakfast - I got some friends that are paranormal investigators and they have an RV and do YouTubes
    +1
  • The Helper The Helper:
    It was a lot of fun. The RV was bad ass
  • jonas jonas:
    That sounds like fun!
    +1
  • The Helper The Helper:
    it was a blast!
  • The Helper The Helper:
    I am going to post the Youtube of the investigation in the forums when it is ready
    +1
  • jonas jonas:
    cool!
  • vypur85 vypur85:
    Sounds cool TH.
  • tom_mai78101 tom_mai78101:
    I was on a Legend of Zelda marathon...
  • tom_mai78101 tom_mai78101:
    Am still doing it now
    +1
  • jonas jonas:
    which one(s) are you playing?
  • jonas jonas:
    I played a little bit of the switch title two weeks ago and found it quite boring
  • The Helper The Helper:
    just got back from San Antonio this weekend had the best Buffalo Chicken Cheesesteak sandwhich in Universal City, TX - place was called Yous Guys freaking awesome! Hope everyone had a fantastic weekend!
    +1
  • The Helper The Helper:
    Happy Tuesday!
  • The Helper The Helper:
    We have been getting crazy numbers reported by the forum of people online the bots are going crazy on us I think it is AI training bots going at it at least that is what it looks like to me.
  • The Helper The Helper:
    Most legit traffic is tracked on multiple Analytics and we have Cloud Flare setup to block a ton of stuff but still there is large amount of bots that seem to escape detection and show up in the user list of the forum. I have been watching this bullshit for a year and still cannot figure it out it is drving me crazy lol.
    +1
  • Ghan Ghan:
    Beep boop
    +1
  • The Helper The Helper:
    hears robot sounds while 250 bots are on the forum lol
  • The Helper The Helper:
    Happy Saturday!
    +1
  • The Helper The Helper:
    and then it was Thursday...
    +2
  • tom_mai78101 tom_mai78101:
    And then Monday
    +1
  • The Helper The Helper:
    I got the day off today!
    +1
  • tom_mai78101 tom_mai78101:
    How...? (T-T)
  • The Helper The Helper:
    I took the day off. I work for myself so I can do that.
    +1
  • Varine Varine:
    Well I'm already over summer

    The Helper Discord

    Members online

    No members online now.

    Affiliates

    Hive Workshop NUON Dome World Editor Tutorials

    Network Sponsors

    Apex Steel Pipe - Buys and sells Steel Pipe.
    Top