INCINERATE
New Member
- Reaction score
- 12
with the data editor alone you can make practically anything, Best of all because its in the data editor, it practically guarantee's the best performance possible (unless blizzard codes thier game badly) , so its leakfree good stuff.
In war3 it was the belief that any spell not supported by triggers was bland and boring (which i agree )so you needed guys who new their jass very well to make any fancy spells. You could make it in gui, but the lag and Non mui situations and unpreventable leaks was just fucking painfull.... Gui is hot trash in war3.
Anyway right now The tides have changed.. i think if you make trigger enchanced spells in sc2, The people here at thehelper can actually Point out wrong doing .. Cause if the overall aim of a custom spell is
1)efficiency
2)leak free
3)working great spell
its all possible in the data editor of sc2.. so its actually bad practice in my opinion to trigger enhance any spell in sc2. ,...
Now i can tell you trigger expert guys that "because you use codes, your spell will never be as good as a data editor made spell " .. so boy have the tables turned lol
we all know the people here.. ready to jump onto anybody's custom spell in war3 to tell them to not code in gui, learn jass, u fail etc LOL..
Btw i just made a flaming wheel go outwards then around the hero very easily, i even created a pentagram.. this is something i could not do at all in war3..
I love sc2 editor.. except for its multilevel support. other than that its great
In war3 it was the belief that any spell not supported by triggers was bland and boring (which i agree )so you needed guys who new their jass very well to make any fancy spells. You could make it in gui, but the lag and Non mui situations and unpreventable leaks was just fucking painfull.... Gui is hot trash in war3.
Anyway right now The tides have changed.. i think if you make trigger enchanced spells in sc2, The people here at thehelper can actually Point out wrong doing .. Cause if the overall aim of a custom spell is
1)efficiency
2)leak free
3)working great spell
its all possible in the data editor of sc2.. so its actually bad practice in my opinion to trigger enhance any spell in sc2. ,...
Now i can tell you trigger expert guys that "because you use codes, your spell will never be as good as a data editor made spell " .. so boy have the tables turned lol
we all know the people here.. ready to jump onto anybody's custom spell in war3 to tell them to not code in gui, learn jass, u fail etc LOL..
Btw i just made a flaming wheel go outwards then around the hero very easily, i even created a pentagram.. this is something i could not do at all in war3..
I love sc2 editor.. except for its multilevel support. other than that its great