As some of you may know, I have a map called Feedback TD. The game revolves around creeps using mana as HP. Now, the problem is that armor doesn't affect the attacks made on the unit with Mana Shield. Example: PeasantOne has 5 armor. PeasantTwo has 10 armor. I place a tower with multishot, and 5-5 damage. The towers attacks both units evenly. Both units die at the same time. So, my question for you? How can I make armor play a factor in Mana Shield? And if I can't do it with triggering; How would I trigger it? Thanks in advance TH.net!