S
Serret
Guest
Someone help me out here:
I am making a zombie map where there are 13 small regions located around the map that, when the hero enters them, create 3 zombies at random points in that region. The triggers are easy, however they are very inefficient. I want to do something like this:
Have an array that contains all the regions in it.
Whenever a unit enters a region in the array, it triggers the ability.
At the end of the trigger, it removes the triggering region from the array so each only happens once.
Ideas?
I am making a zombie map where there are 13 small regions located around the map that, when the hero enters them, create 3 zombies at random points in that region. The triggers are easy, however they are very inefficient. I want to do something like this:
Have an array that contains all the regions in it.
Whenever a unit enters a region in the array, it triggers the ability.
At the end of the trigger, it removes the triggering region from the array so each only happens once.
Ideas?


