ASpect of the Cheetah *help*

  • Thread starter Thread starter jiajia
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jiajia

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hi!
i was trying to make a spell like aspect of the pack in wow that can make all units run faster but if they been attacked they got dazed.....
i copied the obtject ability (orc scroll for run faster) and i set it to hero ability...
i tried to make a trigger for the daze...( i made an unit with the ability of the object "slowing globe" converted to hero's ablity and i gaved it to an unit.. then when they (buffed units) are attacked they will slow but it doesnt work)

help plz
and thx for reading
 
i copied the obtject ability (orc scroll for run faster) and i set it to hero ability

thats part of your problem.. if you want it to effect all the units of a group, you might considder using an area of effect. also is this a temporary thing, or a permenant effect

What you could try, and this is a general concept for abilities and items....
is to pick an item that "somewhat" has the same effect your looking for....
for example.... Endurance aura emminates from a hero and effects those around it. Create your own custom Item/ability, using endurance aura as the base, and change the ability stat. You can also go into "Buffs" and make your own Buff there using the Scroll's Buff. Its like working backwards to fowards.

So basically...
Create your buff with the desired effect.
Create the ability with the desired buff you just created...
then Create the Item/Assign the Ability to a Hero/Unit.

Happy Modding
 
Loki, I think you missed his point. He wants the units to have a faster speed UNTIL they get attacked. Then they're slowed.

If that's the case, then keep your custom ability. You need a trigger like this:

E: A unit is attacked.
C: Attacked unit has <Your abilities buff>
A: <Not the exact terms but you'll get the idea>
IF: <same condition as before>
THEN: Reduce Attacked unit's movement to <whatever precentage>
ELSE: Do nothing.

That should do it for ya. Lemme know how it turns out! ;)
 
thank!

A: UnitÃ____ - Remove Bonus velocitÃ____ buff from (Attacked unit)

UnitÃ____ - Set (Attacked unit) movement speed to ((Default movement speed of (Attacked unit)) / 2.00)

Wait 2.00 seconds

UnitÃ____ - Set (Attacked unit) movement speed to (Default movement speed of (Attacked unit))
 
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