attaching custom rifle to a footman that uses rifle animations

dota_modder

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I got as far as taking the footman, editing out his weapons using a model editor, giving him rifleman animations using an animation transfer program, downloading a custom rifle, attaching it, and then I got stuck.

No matter which combination of attachment points I try, the rifle doesn't look realistic on the footman. Example, the footman doesn't hold it straight when he attacks.

I have tried teh following atachment points, (hand, left) (hand, right) and (weapon), no dice. I also rotated the rifle model 90 degrees, still no good (Though I didn't test every atachment point with the rotated rifle).

Anyone know the correct attachment points and/or model edits?

I included the relevent files for the benefit of anyone who wants to help
 
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