Attachments Help

  • Thread starter Thread starter Corblex
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Corblex

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Hi, firstly wanna say thanks for a great website :) been looking for a while for a decent tutorial site! But anyway my problem :)

I have a bit of a problem with my attachment I have followed the tutorial but me being a bum I’ve done something wrong! Well anyway for some reason when I attach a ability from which my new sword model is based on I for some reason don't see the sword :S

1 I have imported the file
2. I have followed the tut :)

Thanks for any help

Corblex :)
 
ya sure soz, well I’m using a sword model (pic), I firstly imported the file into world editor also making sure the path is correct! Then I went onto object editor (Following tutorial) I chose heal ability made the following changes

Art-target: Kamahlsword.mdx
Art - target attachment point 1: hand, left
Art - target attachments: 1
Stats - item ability: false

Once I done that I chose the high elf (female model) changed the abilities to heal (with the target model) saved the map then exited world edit then reentered.

Placed the elf model no sword :(

That’s pretty much all I did!

Corb

thanks for your help :)
 

Attachments

  • kamahlsword.jpg
    kamahlsword.jpg
    8.2 KB · Views: 243
Heh heh, no this isn't going to work.

'Heal' has an art target that ONLY shows up when CAST on a target.

This is why the tutorial used 'Armor bonus +1'. Because its totally passive and does very little.

Use that instead.

Two notes:
-You won't see attachments inside world editor, test them in the game.
-Don't forget to uncheck 'Item Ability' inside the armor bonus ability.
-Make sure 'left' and 'hand' are two seperate strings, in one field.
 
Completely unrelated to anything, I just have to say that I love that sword. Where did it come from?
 
Originally posted by SD_Ryoko
Two notes:
-You won't see attachments inside world editor, test them in the game.
-Don't forget to uncheck 'Item Ability' inside the armor bonus ability.
-Make sure 'left' and 'hand' are two seperate strings, in one field.

Actually, if you put the model inside your Warcraft III root directory, you can see the model inside World Editor. That's why I my imported stuff goes into special folders inside my Warcraft III root folder:). Just a note.
 
worked

ya thanks for your help i got the model working :) i just have one more question how do input spells into WE? :S

ps i got the model over from www.wc3sear.ch :)

Corb
 
k i read all tutorials and then I went to download my Attachement right?
So i make sure all pathings are correct (Personally i don't get that cause it only comes with one file) unless im doing something wrong then i go to the object editor Went to "Create new Ability" made the ability a item ( Armour +1 ) then i changed the attachements
Art - Target frostmourne.mdx
Art - Target AttachementPoint1 - hand,left
Art - Target Attachements 1
Data - Defense Bonus 0
Item Ability - False

I don't know what im doing wrong ... but if anybody can give me pointers plz do thanks alot

Oh im wondering how to make 1 sword for each hand is that possible????

Art - Target Frostmourne.mdx
Art - Targte attachementPoint1 - hand,left
Art - Target attachementPoint2 - Hand,right
Art - Target Attachements2
Data - defense Bonus 0
Item Ability - False

What am i doing wrong here :S
 
Humm. So you gave the new ability to the unit. Is it a custom model? most people don't take the time to put attachment points in custom models.

Try adding the ability to a couple diff units, and putting them on the map, and doing a test run.

You WON'T see the attachment in the editor. Only the game. The editor is not smart enough to place an effect or attachment onto a unit.
 
k with the files i download it only comes with one do i keep it the same name ???? or do i change it ... the part i don't get is what do i change it too if i do change it ????
 
broken

thanks alot... k before i was trying to get my own ... loading screen i uploaded the file in the import manager and i don't know what to change the name to to make it so i can upload it in the loading screen preference :S i really don't get it :confused:
 
hmmm i did as you said but it still won't let me use it in the preference thing :S im confused
 
22 days ago you need to import the skin aswell.

paths

kamahlsword.blp
and
kamahlsword.mdx

and yes i am way to lazy to animate or put attachment points in an attachment model they are not needed.
 
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