djb4cc1o94
TH.net Regular
- Reaction score
- 5
Hello guys i have to do plus or less a trigger like this
http://www.thehelper.net/forums/sho...highlight=aura+that+increases+attribute+bonus
but it must be for an item and im not sure that if the hero drop and repick it the hero gains a lot of bonus...im not sure either it will work.. ty in advice
Is this right and leakless?
Tried this but it worked 1 time only with only one hero.
http://www.thehelper.net/forums/sho...highlight=aura+that+increases+attribute+bonus
but it must be for an item and im not sure that if the hero drop and repick it the hero gains a lot of bonus...im not sure either it will work.. ty in advice
Is this right and leakless?
Trigger:
- Aura Buff
- Events
- Time - Every 0.10 seconds of game time
- Conditions
- Actions
- Set Temp_Group = (Units in (Playable map area) matching ((((Matching unit) has buff Bone Harp ) Equal to (==) True) and (((Matching unit) is in TempGroup) Equal to (==) False)))
- Unit Group - Pick every unit in Temp_Group and do (Unit - Add Item Hero Stat Bonus (+7 Int) to (Picked unit))
- Unit Group - Pick every unit in TempGroup and do (Actions)
- Loop - Actions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- ((Picked unit) has buff Bone Harp ) Equal to (==) True
- Then - Actions
- Else - Actions
- Unit - Remove Item Hero Stat Bonus (+7 Int) from (Picked unit)
- Unit Group - Remove (Picked unit) from TempGroup
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Loop - Actions
- Custom script: call DestroyGroup(udg_Temp_Group)
- Custom script: call DestroyGroup(udg_TempGroup)
- Events
Tried this but it worked 1 time only with only one hero.