Back to mapping

Avaleirra

Is back. Probably.
Reaction score
128
So it has now been three years since I last logged onto thehelper.net.

At the time I was using the wc3 world editor.

I'm just wondering how different the SC2 map editor is compared to the wc3 one and how hard it will be for me to adapt (extremely rusty)
 

Varine

And as the moon rises, we shall prepare for war
Reaction score
805
It's significantly more advanced and complicated. It's not really 'adapting' through a transition; it's a totally different thing altogether.
 

Jokker

Member
Reaction score
16
I came from WC3 editor. So did x-maul. It is pretty hard but not impossible. You will be very familiar with terrain & triggers. Any kind of data (abilities, units and so on) is a story of its own.

But if you are patient and read some guides, I am sure you will be making progress fast :)
 

Dave312

Censored for your safe viewing
Reaction score
269
I also came from the WC3 editor. Really the only new aspect is the data editor. Everything else stays pretty much the same as WC3 just with some minor improvements. As Jokker said, just read some tutorials/guides and you should be able to pick up the major aspects of the Data Editor
 

X-maul

AKA: Demtrod
Reaction score
201
It's really not that complicated once you learn it (lol). The learning curve, however, is pretty steep.

What I would suggest you to do, is to look at how the current abilities and units in the data editor is set up. Once you figure that out, it get's a lot more easy.

But yes, as Jokker said, it's a good thing to read some guides on how to get started.

This is a very good guide to start with :)
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
Trigger Editor:
More options, functions, variable-types, local and global variables [even static and constants]...
Takes a bit longer to create @default triggers", such as a dialog. Some of the rapid developement from World Edit is lost, but the logic "events, conditions and actions" stays the same.

Terrain Editor:
Lowering, raising cliffs, chosing tiles is more or less the same. Placing of units and regions
(now you can also place Points/Locations, so no need to remove point-memory-leaks, and no longer need to "center of region"). Learning where and what all the neat doodads/destructibles are, is a chapter on its own though.

Data Editor:
They've messed this one up, totally.
Any triggered spell in wc3 is now "possible" within the Data Editor, for the cost of friendlyness and rapid mapping.

Bit "rant":
Why some fields like "Combat - Amount (the damage an object does)" requires to be double clicked (or enter on the field), to popup a dialog, to then fill the value in a textbox, to then click "Ok" in the dialog, instead of having the field "Combat - amount" be a textbox... Its lazyness (not by my side, but the programmers...).

Here is an example of what objects that are required to be changed for creating one unit with one ability (Sc2 vs Wc3):
Code:
Wc3 list:          Sc2List
Ability          Ability + Button, Behavior, Effects, Model, Actor...
Unit            Unit + Behaviors, Effects, Weapon, Actor, Model, Movers...

Last in the ranting section, I want to say something about the tooltips:
Code:
Level 1: 100dmg
Level 2: 200dmg
Clicking OK in the tooltip-dialog after you wrote the above, then entering the tooltip dialog again:
Code:
Level1: 100dmg\nLevel2: 200dmg
Hello readability! The same happens when adding colors to tooltips:
Code:
<c val="000000">D</c><c val="000000">i</c><c val="000000">s</c><c val="000000">t</c><c val="000000">a</c><c val="000000">n</c><c val="000000">c</c><c val="000000">e</c><c val="000000"> </c><c val="000000">D</c><c val="000000">a</c><c val="000000">m</c><c val="000000">a</c><c val="000000">g</c><c val="000000">e</c><c val="000000">
</c><c val="000000">
</c><c val="000000">L</c><c val="000000">e</c><c val="000000">v</c><c val="000000">e</c><c val="000000">l</c><c val="000000"> </c><c val="000000">1</c><c val="000000"> </c><c val="000000">1</c><c val="000000">0</c><c val="000000">0</c>
Yes, this did happen in World Edit too, but... Remember that this cannot be undone, there is no "undo" option (at least not on this computer's editor), and readability is totally gone.

Why they have not seperated colors (solid or gradient) and text into two different fields, and why they add "\n" within the tooltip itself (which they did not in Wc3 if you clicked Enter [if I remember correctly], is above my understanding (not really, its lazyness, I bet). While I am at it: Why having a 55 seconds drop time in-game for arcade, and its not editable? Small things, huge impact. My point? Do not add colors to tooltips, let them be white. :)

Comment:
I have two computers, computer 1 does not have the option "View" > "Show Advanced Fields", but it is able to show the coloring tool for tooltips and a button to toggle it.
Computer 2 does have the "Show Advanced Field" option, but the coloring tool is missing, and no toggle button to turn it on or off... Strange, my fault? Right... Anyways, I'll stop there. :p

Summarize:
Learn the difference between copy and duplicating a unit
Learn how a unit it attached to other objects.
Learn when you need to create something from "scratch" [right click > Add New Effect] versus searching and copying/duplicating an effect.
Finding the "game play constants" as World Edit calls them, is "hidden" everywhere within the Data Editor.

It will not be too difficult (nothing really is, it's all about time, if you can afford investing your time...), your experience does come in handy, but there are a lot of new things to figure out, which will take time. No idea if there are anyone out there who hasnt touched any editor before, and still goes strong within the GE... But start in the Data Editor!
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Staff online

      • Ghan
        Administrator - Servers are fun

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top