S
Spastic
Guest
I need a little bit of help planning how to balance nuclear weapons for in-game. Here's my current plan :
I'm going to make - inspired by "Starcraft" - nuclear weapons only useable by Ghost units, which I'll make as hero units. Nukes can only be fired after Ghost has reached at least level 6, and it will take 20 seconds before the nuke actually comes down. It will be disruptable too. The actual nuke will do 4000 damage to a 600 radius.
Does that sound good?
I'm going to make - inspired by "Starcraft" - nuclear weapons only useable by Ghost units, which I'll make as hero units. Nukes can only be fired after Ghost has reached at least level 6, and it will take 20 seconds before the nuke actually comes down. It will be disruptable too. The actual nuke will do 4000 damage to a 600 radius.
Does that sound good?


