MissKerrigan
Active Member
- Reaction score
- 23
Hello,
By reading the name of the post, I guess you already know what I'm going to ask
- I gave a baneling an aura behavior called baneling attack aura
- The duration of the behavior is set to 0 and the period to 2
- In the periodic-effect of the behavior I created a search-effect which deals the damage
- Now I made an actor of the type ModelOnShotStyle with the baneling splash model
- I triggered this to when the baneling effect is used
question
How can I ONLY show the model if an enemy unit it hit by it?
It's a bit annoying when there are no units and the baneling is attacking
Marloes
By reading the name of the post, I guess you already know what I'm going to ask
- I gave a baneling an aura behavior called baneling attack aura
- The duration of the behavior is set to 0 and the period to 2
- In the periodic-effect of the behavior I created a search-effect which deals the damage
- Now I made an actor of the type ModelOnShotStyle with the baneling splash model
- I triggered this to when the baneling effect is used
question
How can I ONLY show the model if an enemy unit it hit by it?
It's a bit annoying when there are no units and the baneling is attacking
Marloes