WiseSquirrel
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Hello, I am new to map making and have a question regarding the following basic issue:
I have made a map with 14 human players.
Each player has two unit groups, the first unit group the player can control (His Units), and the second unit group are meant to be friendly towards the player but cannot be given orders by the player (Think of them as Minions).
Units in both unit groups belong to the player, the player can only control the first unit group.
Now this is the thing I am having trouble with:
How do I turn off vision of the second Unit Group (Minions) for the player who controls them?
I want the player to only be able to see the units in the First Unit Group (Units) and not his units in the second Unit Group (Minions), I am looking for a data or trigger solution (If it requires something else I'll probably need a detailed explanation to understand). I really hope this is not impossible (SC2 editor's only good point is that it is supposedly extremely powerful, unlike other game editors).
My Attempts so far:
1) I've tried using the "Unshare Unit Vision for Player 1" action for Minions Group (Second Unit Group) and it didn't take effect.
2) I've tried using both "Unsharing Player 1's Vision toward Player 1" and the "Sharing Unit Vision" for Units Group (First Unit Group)" to disable vision of all units and re-enabling vision of the Units Group (First Unit Group). But the second action didn't work, the player can't see ANYTHING.
I have made a map with 14 human players.
Each player has two unit groups, the first unit group the player can control (His Units), and the second unit group are meant to be friendly towards the player but cannot be given orders by the player (Think of them as Minions).
Units in both unit groups belong to the player, the player can only control the first unit group.
Now this is the thing I am having trouble with:
How do I turn off vision of the second Unit Group (Minions) for the player who controls them?
I want the player to only be able to see the units in the First Unit Group (Units) and not his units in the second Unit Group (Minions), I am looking for a data or trigger solution (If it requires something else I'll probably need a detailed explanation to understand). I really hope this is not impossible (SC2 editor's only good point is that it is supposedly extremely powerful, unlike other game editors).
My Attempts so far:
1) I've tried using the "Unshare Unit Vision for Player 1" action for Minions Group (Second Unit Group) and it didn't take effect.
2) I've tried using both "Unsharing Player 1's Vision toward Player 1" and the "Sharing Unit Vision" for Units Group (First Unit Group)" to disable vision of all units and re-enabling vision of the Units Group (First Unit Group). But the second action didn't work, the player can't see ANYTHING.