Age of Apocalypse
Basic Introduction :
I would say that this is a generic AoS but it has some unique features to distinguish it from other maps, like Dota or Eota.
If you have any hero idea, feel free to post it in this thread
Map Features :
Heroes :
Neat Tootips : including the AOE, Range, Cooldown, Target, Type, Manacost, Level, Damage, Slow etc... based on the spells
100% Triggered Spells : every spell will be triggered, and will deal bonus damage based on some factor (remaining mana, intelligence, agility, strenght, health etc...)
Original Heroes : Ten Original heroes will awaits you in the beta, each one with 5 spells designed to synergize with the other.
Creeps :
Six Races : with differents creeps and later, different heroes.
Seven Basic Creeps : Including Melee, Ranged, Healer, Mage, Captain, Siege, Heavy Infantry
Upgradeable Creeps : 20 Kinds of upgrades to enhances your creeps health, mana, spells, regen, MS etc...
Hostile Creeps Camps : Captureable Creep Camp will be avalaible, enhancing your army with additionnal creeps.
Gold :
Periodical Gold : 5 Gold/sec splitten among every player.
Assistance System : While the Killing player will get 225 gold, up to 150 gold will be splitten among every assister (heal, slow, damage, debuff, buff etc...)
Bounty System : No more boring last-hit, you will now get gold based on how much you damaged the enemy.
Replayability :
Different Heroes : Each one with original abilities to try
Up to 5 kinds of Battlefields, 3 in Beta : The Host will be able to choose between different battlefields, each one with it's own lane, creeps camps and some other features.
Killing :
Kill Counter : Each player will have a kill counter that starts at 10 (Normal). When the hero die, the kill counter will decreases by 1, reducing the respawn time and gold bounty of the hero, while if you kill someone, the counter will increases instead.
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But... What is an AoS ? :
An AoS, known as Aeon of Strife is a kind of map in which two teams composed generally of 5 players and 1 A.I are fighting againt each other. The players controls heroes that they can improve using items. But gold is needed for items, and you must kill enemies creeps or heroes to get gold. The main goal is throught, to destroy the enemy's main base
Heroes :
I plan to make ten heroes in the beta, I actually have only 6 which are :
Karn The Gravity Mage
Gorob the Blue Dragonspawn (Inspired By Sabrio)
Etheros the Illusionist
Nohamar the Time Walker (Inspired By Mapguy)
Thurg the Ogre Warrior (Inspired By Fallen-Kid)
Zhurmar the Fel Ravager
Age of Apocalypse
After some tiresome works (lol), I'm proud to presents you my first, yet serious, map : an AoS.Basic Introduction :
I would say that this is a generic AoS but it has some unique features to distinguish it from other maps, like Dota or Eota.
If you have any hero idea, feel free to post it in this thread
Map Features :
Heroes :
Neat Tootips : including the AOE, Range, Cooldown, Target, Type, Manacost, Level, Damage, Slow etc... based on the spells
100% Triggered Spells : every spell will be triggered, and will deal bonus damage based on some factor (remaining mana, intelligence, agility, strenght, health etc...)
Original Heroes : Ten Original heroes will awaits you in the beta, each one with 5 spells designed to synergize with the other.
Creeps :
Six Races : with differents creeps and later, different heroes.
Seven Basic Creeps : Including Melee, Ranged, Healer, Mage, Captain, Siege, Heavy Infantry
Upgradeable Creeps : 20 Kinds of upgrades to enhances your creeps health, mana, spells, regen, MS etc...
Hostile Creeps Camps : Captureable Creep Camp will be avalaible, enhancing your army with additionnal creeps.
Gold :
Periodical Gold : 5 Gold/sec splitten among every player.
Assistance System : While the Killing player will get 225 gold, up to 150 gold will be splitten among every assister (heal, slow, damage, debuff, buff etc...)
Bounty System : No more boring last-hit, you will now get gold based on how much you damaged the enemy.
Replayability :
Different Heroes : Each one with original abilities to try
Up to 5 kinds of Battlefields, 3 in Beta : The Host will be able to choose between different battlefields, each one with it's own lane, creeps camps and some other features.
Killing :
Kill Counter : Each player will have a kill counter that starts at 10 (Normal). When the hero die, the kill counter will decreases by 1, reducing the respawn time and gold bounty of the hero, while if you kill someone, the counter will increases instead.
[/CENTER]
But... What is an AoS ? :
An AoS, known as Aeon of Strife is a kind of map in which two teams composed generally of 5 players and 1 A.I are fighting againt each other. The players controls heroes that they can improve using items. But gold is needed for items, and you must kill enemies creeps or heroes to get gold. The main goal is throught, to destroy the enemy's main base
Heroes :
I plan to make ten heroes in the beta, I actually have only 6 which are :
Karn The Gravity Mage
Gorob the Blue Dragonspawn (Inspired By Sabrio)
Etheros the Illusionist
Nohamar the Time Walker (Inspired By Mapguy)
Thurg the Ogre Warrior (Inspired By Fallen-Kid)
Zhurmar the Fel Ravager