This is a project i started on a few months after war3 hit the stores, in which i dragged up from the dust during a small lan party. When the rest of the lan party went to play this map overand over, I realized that this project (which has consumed months after months of work) deserved to be completed fully - and polished.
And now we have begun, me and some friends of mine. It is basically an aeon style map where you basically control a hero, but quite different (what is the word...better?) than others of the genre. I will brief a about the map later as soon as I have the next version ready. (but it's more warcraft essence kept in it, on a gargantuan terrain of complex and natural look, which opens for the need of using normal units and good warcraft strategy as well as just your hero skills.)
For this I could use the help of a few more dedicated, experienced game testers to bring suggestions and comments, and to balance the new items and skills I've included since last "release". And we will have a good time battling, rest assured
So I hope for a positive reply, answer here or just to my email.
Rock on.
And now we have begun, me and some friends of mine. It is basically an aeon style map where you basically control a hero, but quite different (what is the word...better?) than others of the genre. I will brief a about the map later as soon as I have the next version ready. (but it's more warcraft essence kept in it, on a gargantuan terrain of complex and natural look, which opens for the need of using normal units and good warcraft strategy as well as just your hero skills.)
For this I could use the help of a few more dedicated, experienced game testers to bring suggestions and comments, and to balance the new items and skills I've included since last "release". And we will have a good time battling, rest assured
So I hope for a positive reply, answer here or just to my email.
Rock on.