System BigInt

Fixed a bug. In the divide method, when dividing 0 by a number, it returned a bad value (just a random number in a variable). Now it returns 0.
 
Updated to 1.1.4.8


Removed a few useless local declarations, a few extra sets, and made one strict if statement a bit less strict

Fully commented the code
 
Official tooltiperror review.

BigInt is a system that is not a revolutionary concept for programming. It has been done for many programming languages that do not support big enough integers. However, BigInt is revolutionary in its own right, as it is the first implementation of a BigInt in JASS, ever I believe.

The code is as well documented as possible. Variables of the type BigInt (herein referred to as BigInts) are already very slow compared to normal Warcraft III integers in arithmetic. Nestharus makes up for this with insane programming concepts, and genius algorithms.

The code, while mainly unreadable, was commented upon and now someone advanced with JASS should be able to understand what a method does at least, and how to modify it.

It's also possible to manipulate BigInts. You can treat it as a stack and push in new digits, and you can perform all four of the basic math operations on it.

There are wide uses for BigInt. I used it personally to make random numbers in combination with [LJASS]SetRandomSeed[/LJASS], [LJASS]StringHash[/LJASS], and [LJASS]GetPlayerName[/LJASS]. Nestharus used it himself for his giant save/load system, Encoder.

This is a high quality resource.

Approved.
 
Fixed a crash in multiplyBig when number being multiplied is 0.

edit
Fixed logical error in multiplyBig
 
Released BigInt 2!!!

Yes, it is finally time...

Division algorithm is much, much faster. When I attempted to do a fast modulo algorithm using Montgomery, it was actually slower than the Division algorithm when working in very large bases like 32768, so I decided to make mod just use division ;o, lol...

The old mod from first BigInt is faster than the current one, but the old one could possibly overflow.


The only things that are op limit safe are those things that crash on their own now. Methods like add and addBig and multiply are no longer op limit safe as they will never crash on their own. What this means is that you have to use them intelligently. If you want to make a method that returns no value op limit safe, simply execute it -> method.execute(args).

Be sure to always work with base 0 -> set i.base = 0. Base 0 is actually base 32768. It is the only non Base object that you may work with. It increases the speed of the system dramatically ; ). If you are working in something like base 10 or base 36, don't come complaining to me about the speed because that's your own problem for working in a stupid base ; P. If you want to output the number in base 10 or 36, change the base after you have done all your operations ;o, lol.


Anyways, enjoy BigInt v2 ;D.


I will start updating my save/load snippets later today as it's 1:30 am atm.

I have thoroughly tested this thing, but if you run into any bugs, let me know.
 
More like method.evaluate(args) because .execute is like 4-6 times slower ;)
 
method.evaluate doesn't work... it's the same as call method.


edit
nvm, it could be that evaluate only works on methods that return booleans.
 
Fixed bugs with division algorithm
Made division MUCH faster ^^
Made base conversion quite a lot faster
Base conversion still drops a hammer on fps with lots of encryption huge codes ;|
 
The new version is now released..

my magical base conversion algorithm is incredibly fast.. it only needs 1 trigger evaluation as the thread won't crash ^)^. I tested it up to 140 digit very high base numbers, meaning that it is safe to use for any real purposes. Obviously, it will crash on like a 240 digit number, lolz, but a player can only type in 120 characters anyways.

How did I solve the base conversion problem? Rather than converting directly from base to base, I do a very fast conversion to a very large base, then convert to the target large base (not actual base) then do a fast conversion to actual base.

So each conversion works like this
original base -> big base -> big base 2 -> target base

So why the heck are 4 base conversions way the hell faster than 1? The only slow base conversions are those between the 2 big bases, and because the bases are so massive (talking between 1500 and 46340), even these base conversions are fast.

The reason that the base conversions from small -> large -> small are fast is because these conversions convert the base to a higher power. They essentially just group the digits up to make the number smaller. I introduced 2 new methods to do this: pack and unpack. The pack method will pack the number up as much as possible while maintaining safety in the number (no overflow). Unpack will put it back in its normal format.

For example, packing a base 10 number would convert it to base 10000, which is just a matter of combining the digits in groups of 4.

So loop through each group of 4 digits and just combine them... very fast, very easy ; P. Unpacking just goes through each group of digits and takes them apart using modulo. Again, very fast, very easy.

So why does this work? You can group digits up any way you like. Grouping digits up in their own base is the most efficient grouping possible. This is the reason why bases like octal and hexadecimal are so popular, because converting between binary, octal, and hexadecimal, as well as any other power of 2 base, is very fast.

Let's take an example
101110001110

What would that be in hexadecimal?

16 is 2^4, meaning that hexadecimal groups binary up into groups of 4 bits.
1011|1000|1110

So the value would be 1011, 1000, and 1110, which happens to be B8E. You can only do this with bases that are of the same power. For example, 3 could group up into base 9 easily as each base 9 digit is two base 3 digits. Base 10 can go into base 100. Base 60 can go into base 3600, etc, etc. I applied this concept to my base conversion algorithm. Rather than going through tons and tons of division on very massive numbers, I first pack the numbers up into a massive base to minimize the BigInt division as much as possible. Packing is not BigInt division, it is just putting digits together ;o. From there, I do the BigInt division on 2 relatively small numbers, then I unpack the result.

What happens when I convert from something like base 2 to base 4? I can pack base 2 up into base 4 : O. Yes... however, I don't do it ;p. If two bases do share the same packed base, I simply pack the BigInt and then unpack it.

For example, base 2 and base 36 share the same base 32768 for packing. Because of this, converting from base 2 is a simple pack and unpack, no BigInt division necessary ^)^.
 
I don't see anything in the documentation about HOW big of an 'int' this will allow. Is it arbitrary precision/size?

What's with the lack of any indentation in the code, and the very small amount of comments? This isn't very friendly for anyone to read, and intentionally unfriendly. I doubt you program without any indentation.
 
The code won't fit into the post, lolz... so I had to remove all the spaces D:

If you want to see the code, here it is at THW where it does fit ;p
http://www.hiveworkshop.com/forums/jass-resources-412/system-bigint-188973/


This runs off of arrays, so the max total digits you can have across all BigInts is 8191 =).

The last version did have a bug with division, but I already fixed it + made division way the hell faster o-o.

I decided to do a simple save/load using Scrambler and an encryption strength of 12 o_O. I loaded up a 120 char code and it only did a small freeze >: D. I am just so happy with this lib right now ^)^.
 
Fixed bugs with sizing in deto and popto as well as a couple of bugs in the range deallocations.
 
Fixed a small typo on line 210

sry about the spacing, but it's thehelper's fault since the code can't fit into the post ; \. If the post max char size is increased, I can put up the regular code. If you want the regular code, check THW since it can fit into one post there =).
 
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  • The Helper The Helper:
    alternatively if you not making at least 23 an hour you could work in an Aldi warehouse
  • Varine Varine:
    Yeah I've been thinking about using AI for shit. I'm on vacation next week so I'm going to spend some time reorganizing everything and getting all my shit back in order
  • Varine Varine:
    lol I technically make less than 23 right now because I'm on salary and am there all the time, but it's a lot more than a normal wage still. I also have a meeting soon to renegotiate my pay because I want about a 25% increase to account for what I'm actually doing or a re-evaluation of our duties so that that my responsibilities are more in line with my pay. Depending on how that goes I'm prepared to give notice and move on, I don't mind taking less money so I'd have time for the rest of my life, but I'd rather they just fucking pay me enough to justify the commitment on my end. Plus right now I hold pretty much all the cards since I'm the only one actually qualified for my position.
    +1
  • Varine Varine:
    The other chef was there before me and got his position by virtue of being the only adult when the old general manager got married and didn't want to deal with the kitchen all the time, and happened to be in the position when the GM quit. New GM is fine with front of house but doesn't know enough about the kitchen side to really do anything or notice that I'm the one primarily maintaining it. Last time I left they hired like 3 people to replace me and there was still a noticeable drop in quality, so I got offered like 6 dollars an hour more and a pretty significant summer bonus to come back
  • Varine Varine:
    So honestly even if I leave I think it would last a couple of months until it's obvious that I am not exactly replaceable and then I would be in an even better position.
  • Varine Varine:
    But as of right now I have two other job offers that are reasonably close to what my hourly equivalency would be, and I would probably have more time for my other projects. The gap would be pretty easy to fill up if I had time to do my side jobs. I use to do some catering and private events, personal lessons, consultations, ect, and I charge like 120 an hour for those. But they aren't consistent enough for a full time job, too small of a town. And I'm not allowed to move for another year until my probation is over
  • Varine Varine:
    I guess I could get it transferred, but that seems like a hassle.
  • Varine Varine:
    Plus I have a storage room full of broken consoles I need to fix. I need to build a little reflow oven so I can manufacture some mod chips still, but it'll get there.
    +1
  • Varine Varine:
    I would like to get out of cooking in general at some point in the next ten years, but for the time being I can make decent money and pump that into savings. I've been taking some engineering classes online, but those aren't exactly career oriented at the moment, but I think getting into electronic or computer engineering of some sort would be ideal. I'm just going to keep taking some classes here and there until there's one that I am really into.
    +2
  • The Helper The Helper:
    There is money in fixing and reselling consoles. Problem is people know that so they are doing it
  • The Helper The Helper:
    If you can find a source of broken consoles though you can make money fixing them - sometimes some big money
  • Varine Varine:
    I was buying them on Ebay, but it's pretty competitive, so more recently I've just been telling the thrift stores to call me and I will come take all their electronics they can't sell. I've volunteered there before and people use them like a dump sometimes, and so they just have a massive amount of broken shit they throw away
  • Varine Varine:
    The local GoodWill was pretty into it, surprisingly the animal shelter store was not. The lady I talked to there seemed to think I was trying to steal stuff or something, she wasn't very nice about it. Like I'm just trying to stop you having to throw a bunch of electronics away, if you can sell it great. I'd probably pay you for the broken shit too if you wanted
  • Varine Varine:
    Then I make posts on Facebook yard sale pages sometimes saying I want your old electronics, but Facebook being Facebook people on there are also wary about why I want it, then want a bunch of money like it's going to be very worth it
  • Varine Varine:
    Sooner than later I'm going to get my archives business going a little more. I need some office space that is kind of hard to get at the moment, but without it, I have to be like "Yeah so go ahead and just leave your family heirlooms and hundred year old photographs here at my shitty apartment and give me a thousand dollars, and next month I'll give you a thumb drive. I promise I'll take care of them!"
    +1
  • Varine Varine:
    I can do some things with them at their home, but when people have thousands of slides and very delicate newspaper clippings and things, not really practical. I
  • Varine Varine:
    I would be there for days, even with my camera set up slides can take a long time, and if they want perfect captures I really need to use my scanners that are professionally made for that. My camera rig works well for what it is, but for enlargements and things it's not as good.
  • Varine Varine:
    I've only had a couple clients with that so far, though. I don't have a website or anything yet though.
  • Varine Varine:
    Console repair can be worthwhile, but it's also not a thing I can do at scale in my house. I just don't have room for the equipment. I need an office that I can segregate out for archival and then electronic restoration.
  • Varine Varine:
    But in order for that to be real, I need more time, and for more time I need to work less, and to work less I need a different job, and for a different job I need more money to fall back on so that I can make enough to just pay like, rent and utilities and use my savings to find these projects
    +1
  • Varine Varine:
    Another couple years. I just need to take it slow and it'll get there.
  • jonas jonas:
    any chance to get that stolen money back?
  • jonas jonas:
    Maybe you can do console repair just as a side thing, especially if there's so much competition business might be slow. Or do you need a lot of special equipment for that?
  • jonas jonas:
    I recently bought a used sauna and the preowner told me some component is broken, I took a look and it was just a burnt fuse, really cheap to fix. I was real proud of my self since I usually have two left hands for this kinda stuff :p
  • tom_mai78101 tom_mai78101:
    I am still playing Shapez 2. What an awful thing to happen, Varine, and hopefully everything has been sorted out soon. Always use multi-factor authentication whenever you have the opportunity to do so.

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