T
True Scorn
Guest
I have this massive map I have been tinkering with on and off for the past two years. More triggers than you can shake a stick at. Massive six player warfare. But I just found this wierd phenomenon.
My last player to program spawns a few "Bloated Threndrians" Aka Infested Terran amoungst its units. Now, for the strangest reason, when I order a Infested to "Attack-move" it'll explode when it stops moving. There are no enemies around. It's fine when I normally just move it, but when I attack move it'll self destruct, usually taking a few of MY units with it. It'll explode even if it's completely alone. I don't have the slightest clue why. Amoung my hundreds of triggers, there's nothing that corresponds to these "Bloated Threndrians" except their spawning every minute if player 6 controls exactly four "Excavation Clockworks" aka Protoss gateways (Yes, I did get that idea from Siege of Gondor)
Any clue to my instant combustion units?
My last player to program spawns a few "Bloated Threndrians" Aka Infested Terran amoungst its units. Now, for the strangest reason, when I order a Infested to "Attack-move" it'll explode when it stops moving. There are no enemies around. It's fine when I normally just move it, but when I attack move it'll self destruct, usually taking a few of MY units with it. It'll explode even if it's completely alone. I don't have the slightest clue why. Amoung my hundreds of triggers, there's nothing that corresponds to these "Bloated Threndrians" except their spawning every minute if player 6 controls exactly four "Excavation Clockworks" aka Protoss gateways (Yes, I did get that idea from Siege of Gondor)
Any clue to my instant combustion units?